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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #741
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    Quote Originally Posted by ZBlanden View Post
    Everyone listen; Supercell is making the game fair. Everyone will have the same resources and tools. The goal is a level playing field right? Why is the fp community complaining? My suggestion, give this update a couple of weeks and try out the dynamics; I think you will be pleasantly surprised at how much fun it is.

    All the FP community has set a precedent that whatever supercell decides is set in stone; when their stance against modding came out, you all supported and jumped for joy. But a new feature comes out that you guys disagree with and you think its the end of clash? Think about it...why would Supercell ever install a 'mod' feature? Because after the ban hammer came out, the revenue and play based plummeted.

    Modders make up a significant portion of the game; and they want them back; and I don't blame them. So just give it some time; the feature is built into the game now, it legal. It is no longer immoral and unethical. So instead of complaining and thinking this is the worst thing that has ever happened, just give it a change
    The problem is, the game will no longer be about skill, rather who is the biggest loser who can sit on the game non-stop to perfect their attacks the best. So yea, it's ♥♥♥♥♥♥ed.

  2. #742
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    Obviously ZBlanden plans on sandboxing during war.

  3. #743
    zzzander's Avatar
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    It's going to get abused... BY PLAYERS HAVING THE TIME OF THEIR LIVES!

    How can it get abused? Can attack clanmates only sooo
    Last edited by zzzander; May 17th, 2016 at 12:28 PM.

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    Quote Originally Posted by Alex1337 View Post
    So I'm having some problems, recently I've maxed out th1 took a couple of minutes but I'm through. I'm hearing all about these loot problems. Is the loot in th2 good or should I stay th1? Pls help


  4. #744
    Junior Member TownHallHunter's Avatar
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    May i suggest a small adjustment, If the player is in war then they can't have a friendly battle... but then again another player with the same th and troops could then shadow an attack.
    Be back later gotta think this through.
    Last edited by TownHallHunter; May 17th, 2016 at 12:32 PM.
    when you win, say nothing. when you lose, say less.
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  5. #745
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    Oh all these complainers...

    Good job SC. This is a long wanted feature. It will really make the chat come alive again outside the war days.

    I especially look forward to one thing that me and my clan mates have wanted for so long: To copy an enemy base after the war has ended that we failed with like five attacks to three star, and be able to try new strategies in order to learn and improve. Doing multiplayer attacks to practice war skills is pretty useless, its not the same thing.

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  6. #746
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    Quote Originally Posted by NoNameHero View Post
    So we can just copy enemy war base and practice? or is there any limitations for the number of time we can do this ?
    You have to get someone else to copy the enemy's base that you want to practice on. That person would have to have the exact same level of defenses and walls to make it worthwhile. It will be useless during prep day as you will see an increase in the number of decoy bases. We don't know if there is time limit between challenges.

    No one wants to wait to see how it will actually works before they decide if they like it or not but that really is the best idea...
    Last edited by Jwp721; May 17th, 2016 at 12:29 PM.

  7. #747
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    As a general comment, those who think modding requires no skill, please stop. I was part of a modding clan for awhile, and three starring well designed bases takes a lot of time, careful planning, and trial and error; for anyone who thinks modding eliminates skill, you're definitely wrong. Modding is not about spamming troops and ensuring a two star, its about carefully planning and finding a way to three star with a crazy army and precision placement. Strategy is everything; modding is anything but an 'automatic' three star.

  8. #748
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    Quote Originally Posted by MrAnonymous1113 View Post
    Love it make it for Global as well then it would be perfect.
    ...now that might solve the practice problem ! Make challenges available in global only !!!

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  9. #749
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    The only way this doesn't get abused is to disable it during wars or have a lengthy cool down period - even 8 hours might be enough. That would at least somewhat limit copying base layouts and practicing repeatedly. Even 8 hours would leave, at most, 5 practice attacks per player during the entire war - doubtful that many clans could actually get organized enough to copy bases and get enough practice on each base to make a huge difference.

  10. #750
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    I am actually very excited that everyone can enjoy this feature now; wars will be more even and much more fun!!!

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