
Originally Posted by
NoesisBiffBangPow
SC have breathed new life into this dying game by completely reinvigorating war. By finally growing a set and dropping the ban hammer... Modders were crying and Nadis had all but admitted defeat. SC had won, players had won, the game had won.
What followed was a few weeks of glorious war, everyone was free from the shackles of speculation, if you saw a brilliant 3 star, you knew it was just that...a great attack. War was finally at its zenith, highly competitive, highly skilled and insanely fun.
Until now! This ABOMINATION of an announcement has once again changed everything...In a bizarre and craven act of madness; sandboxing will be endorsed and introduced by SC!
War as we have known it is officially dead. It is now a totally different game. No more cerebral breakdown of bases, no more excitement and nerves hitting that attack button, just hours of mindless copying opponents' bases and trial and error. In short, unless you are a sad no-lifer you will never win a war again. Raw competition of skills has been killed in favour of pathetic attrition and time. This is Alpha vs Beta mentality. Men vs cucks. SC have anointed the latter.
I had hoped that perhaps a function whereby you could re-attack an opponents war base AFTER the war had ended would be introduced. This could have worked by visiting the war log, and would really help the TH10s and TH11s experiment with difficult attacks and kept much needed innovation going now that modders were gone. Instead SC have done this and I just cant get my head around why. I have a few ideas that will probably be derided as waaaacist but suffice to say: this a repulsive act of submission by SC. Cowardly and perverse. If this goes ahead, the game will be less than nothing.