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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #271
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    only bases with no changes in the last 48h can be attacked.
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  2. #272
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    I'm not without my concerns and they of course mirror the fear that war fairness might be compromised but and it's a big BUT, the boost to clan activity might be the trade off that allows me to see at least how this plays out.

    There are positives and negatives to this whopper. I just hope the former outweighs the latter.

  3. #273
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    Make an effort and create your own war base instead of copying one from the internet the easy way! Make changes if u have a well known base! Switch base right before attacking day, problem solved
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  4. #274
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    If this function can be abused during war. It is time for me to quit for good. Max TH11 now. Playing only for war and throphies. Clouds in legends is making me sick . If you screw with my wars, really no reason to play this game at all. Was about to top up my gems to gem instant troops again. Will put that on hold.

  5. #275
    Forum Elder Zegaloft's Avatar
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    Quote Originally Posted by PhantomPhoenix View Post
    SC is super desperate to keep players! Just look at the troop training ujpdate! Can't complain tho.
    The troop training update is undeniably helpful tho, this update is the complete opposite.

  6. #276
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    Quote Originally Posted by Blissbomb View Post
    To b fair this feature has been very popular in royale and was around long b4 the mod bans
    10 more lol's

    To be fair, ok, sandboxing is working in third part programs for years now..
    You are right, SC tested it copy in Royale first, before launch it to COC.

    Yup.

  7. #277
    Forum All-Star TimGinger's Avatar
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    Well ain't this a nifty feature! Will certainly spark the social aspect in clans and I'll be very happy to see my base getting attacked by competent players without the penalty of losing loot/trophies. Ofcourse there are some valid concerns mentioned throughout the thread, but until we know all the information there is we just can't draw conclusions, can we?

    Curious to see the how and what about this. Can't wait.

    Thanks for the awesome sig Alex!

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  8. #278
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    Quote Originally Posted by MrMiLk View Post
    All you need is to know how your healers and AQ walk.
    Once your valks going in with correct timing of spell who give a damn about traps.
    same opinion
    Clash of Clans
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    Clan: Tuga Champions (Leader) #2UOPVR8Q Started Playing: 11/06/2013
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  9. #279
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    Quote Originally Posted by Rogalian View Post
    Quite frankly amazed this has been announced. Unexpected but not surprising given SCs intention to remove any benefit to modders.

    "I can practice war attacks!"... oh wait, I've got to get a clan mate who is the same defensively as my target to copy their base, assume traps (if a fresh hit) and CC, then cook/recook until I've nailed it - all the time bugging that clan mate to keep popping up their Challenge button.

    In a mixed level clan like mine it's not going to be useful during war apart from some exceptional circumstances.

    In a war clan where everyone is similar it'll level the playing field massively if people are willing to put the work in. I don't see this as being a bad thing - prove you're the best.

    Most exciting is being able to experiment with army compositions before rolling them out into the wild.
    If my opponent is max th11... Why do i have to bother my clanmates if i have 3 max th11 account in the same clan?

  10. #280
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    Supercell - please disable this option during battle day.

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