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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #791
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    Quote Originally Posted by nerfedname View Post
    Personally I'm a fan of this addition. Yes, it may open up the possibility of some sandboxing for war attacks, but it doesn't show trap locations or CC troops, so it can only be used for pathing prediction (which if you read ANY wb thread or queen thread, you'll know that even pathing isn't entirely predictable). There is also a random element to target selection when choosing between equidistant targets, so what works in the sandbox may not work on the real base.

    In any event, I can finally try some Lavaloon practice WITHOUT blowing through 1000s of DE and tons of time to work on it. I can try some really fun things, and bowler walks, and crazy army comps, without having to 'next' my life away trying to find a suitable base to drop my practice army on.

    Overall, I think the pros outweight the cons here.
    err.. there is a thing called sharing your base beforehand before challenging... and there is that thing we don't talk about called spying..
    Last edited by rdtx2012; May 17th, 2016 at 12:46 PM.
    FIX CLAN WARS!

  2. #792
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    Idea

    Make a war base for prep day. Enemy will practice the base many many times to get a head start on how to beat it. Change base 10 minutes before war starts.

    Waist hours of peoples time and only takes you a couple seconds.
    Last edited by Tykimeister; May 17th, 2016 at 12:47 PM.

  3. #793
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by RedHuntress View Post
    Like Jwp721 said, I believe, IF it is available during wars...which we don't even know yet, the increase in decoy war bases is going to increase substantially. It amazes me how many people, new spawns and old timers alike, are ready to jump on the negativity bandwagon. Lighten up! Wait and see! Think positively for a change.

    See my signature for my review of the forums today!
    Look. I am an avid clash lover. You will rarely if ever see me blindly bashing SC or future changes.

    I saw the problems with elix for walls (as did countless others) I saw the problems for casuals regarding snipe removal (didn't care cos I'm not casual).

    Let us not for a second pretend though, that they regularly get things right first time, or at inception.
    Largely the opposite, then gets fixed reasonably quickly.

    I might be making doomsday predictions, but if they give limited info, and I see a blatant problem if you follow it through to its conclusion, I'm going to say it.

  4. #794
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    Quote Originally Posted by ZBlanden View Post
    I think this is a great point; it will allow better pathing prediction of queen walks or bowler walks; the lack of cc troops and trap placement still adds a lot of variability; but it allows a raid to go as planned; but having pathing work properly is really only half of the battle; stuff still goes haywire.
    1- cc is not a lot of change specially in high end wars (max th11 vs max th11)
    2- we can copy bases with cc traps and tesla after scout attacks in another clan and practice. really we only need to practice top bases. lower bases are auto 3*.

  5. #795
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    Quote Originally Posted by irmtfan View Post
    This
    We were right when we said removing th snipe is a bad move.
    We are right again and you will see it
    But you were wrong about removing twnhall snipes...

  6. #796
    Forum Elder Rephren's Avatar
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    I reckon they got the idea from modding/royal and have finally decided to include it in coc. Yes not a unique coc idea but I'm ok with that. I finally get to practice and get better in war using troop combos. Which is what this update is targeting. Simply not allowing me to challenge a base two days old and less is a simple stopgap


    Never argue with idiots, they will bring you down to their level and beat you with experience.

  7. #797
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    Seems to me they could easily fix the problem. Friendly attacks can only be used on bases created at least 48 hours before the attack.

  8. #798
    Super Member Roarke's Avatar
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    This doesn't conflict with Fair Play at all.

    It's not cheating when everyone can do it without third party software.

  9. #799
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    Quote Originally Posted by Bobtroll View Post
    Supercell will make a killing again. Modders will be able to cheat legally now. My th5 can now 3 star a th8. My wife who sucks at wars will want to war all the time now and me who likes to war all the time will want to war much much much less.

    Nah, it's a great idea!
    I think you nailed it. You just forgot how fast your wife will loose interest in the game, then what is left?
    Quote Originally Posted by Saleh47 View Post
    I agree with OP. Either adapt to forums with people complaining or quit! Simple as that

  10. #800
    Forum Champion cnaf's Avatar
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    Quote Originally Posted by Tykimeister View Post
    Idea

    Make a war base for prep day. Enemy will practice the base many many times to get a head start on how to beat it. Change base 10 minutes before war starts.

    Waist hours of peoples time and only takes you a couple seconds.
    Because nobody would practice on your base during the 24 hour war? Newsflash, we don't scout on prep day...for this very reason. Why would we practice on your base until it was locked on war day?

    Level: 187 | TH10 | IGN: cnaf11

    retired

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