2 attack per day = 12 hour cooldown mean 2 attack perday . when 12 hr cooldown reset the defender can only use this feature once for 3 hour ( chance expired after 3 hr . just my suggestion tho
2 attack per day = 12 hour cooldown mean 2 attack perday . when 12 hr cooldown reset the defender can only use this feature once for 3 hour ( chance expired after 3 hr . just my suggestion tho
Yeah this is a bad idea, no income stream for SuperCell from this and yet people will be on their servers more practicing their attacks. Serious war clans will need to spend hours practicing and if they do disable it during wars people will need alt accounts in shadow clans to practice. Could be another shot in the foot from SuperCell but I guess we have to see how it unfolds rather than getting all hysterical. But they kinda have a track record lately of eroding their player base...
Good news then. We can all get 3 stars and never lose another war again. Isn't that what you guys want? To win every war?
What r u sayin bro..clash of clans will always b their no.1 game...it is fun effective and hard work pays off game..unlike some royale which no matter how hard u try u get ♥♥♥♥♥♥ easily and difficult to upgrade cards later..its pay to win game my friend..i quitted playong royale...gonna stick in coc only..😊👍😎
But wasn't this always the case? Didn't clans like onehive almost always win because they discussed every single attack for a long time? Didn't people who played for a long, long time build up more skill in attacking than those who don't? I get your point, I really do. But in a game like this the people who spend the most time (aka the least life) will always win from the people who don't.
Basically xmod 2.0
Uh... This isn't the update.
Just an opening peek
Everyone needs to chill out a little, there are a lot of details about the upcoming update not yet released, and a lot of variables in the FC system coming that people haven't yet thought of.
Im on my phone now, but later tonight when I get on my computer, I'll make a thread highlighting some other points of view which will hopefully help people to see the other side of the coin.
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Thanks TerMinus Prime for the sig pic
The ones who copy enemy base and practice their attacks are either ex-modders with no skill and maxed bases or people with no life. This update is aimed at improving the social aspect of the game (clan chat).
So many clans are 24*7 warring, what's for them?
They only way I see is - newly created/edited friendly attack bases can be played after
47 hours. But it seems too long I guess? Also, after this feature is added everyone has to be able to create own base, internet bases will get smashed every time. This maybe a good thing though, creating bases is something very few people do now. I've always admired good base designers.