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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #2181

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    Quote Originally Posted by back4more View Post
    Sorry if this has been answered but I've been trying to find an answer all day but haven't seen it ......

    When will the new feature go live ?
    A few hours after they give us the date.

  2. #2182

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    Quote Originally Posted by Niguyver View Post
    I mean all supercell has to do is add a timer to newly made war bases so they won't be able to be practiced on for 72 hours more than enough time for war to be over what is so hard for you people to understand?
    47 hours is the absolute maximum a war can takefrom the start of prep day to the end.

    And a 24 hour restriction would be eniugh, since those concerned about opponents using it can always have dummy bases during prep day.

  3. #2183
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    Quote Originally Posted by Bighose View Post
    I've had 24 hours to ponder this now. It seems to me that this undermines the whole point of this game. Why do you need to test a layout? You can test it now can you not? Just put the base up as active and log off. This game doesn't need to turn into a copycat of Royale. Let them be separate and each team be creative within themselves. That would do better for the clash community than just copying features.

    On on another note wasn't there just a huge mess related to these exact features? Now you want to just add them to the game? Why not just save the time and money you spent tackling the mod issue and just continued to turn a blind eye?
    Ditto. Part of the thrill of building a base is watching it stand the test against others. Now it's all gone.

  4. #2184
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    This will not be good! They will use this instead of modding now. Please do not go through with this. What is the point of 3 starring a base because you've practiced it a million times? Ppl should get stars based on skill not practice.
    Last edited by GiveMeAllOfTheLoot; May 18th, 2016 at 12:47 PM.

  5. #2185
    Fresh Spawn N0gg1n's Avatar
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    Quote Originally Posted by Bighose View Post
    I've had 24 hours to ponder this now. It seems to me that this undermines the whole point of this game. Why do you need to test a layout? You can test it now can you not? Just put the base up as active and log off. This game doesn't need to turn into a copycat of Royale. Let them be separate and each team be creative within themselves. That would do better for the clash community than just copying features.

    On on another note wasn't there just a huge mess related to these exact features? Now you want to just add them to the game? Why not just save the time and money you spent tackling the mod issue and just continued to turn a blind eye?
    True you could put up your War Base as an active Home Village but:

    1. You only get 30 secs to scout and plan attack.
    2.As like many my Storages are external on a War base it would be a farmers paradise
    Last edited by N0gg1n; May 18th, 2016 at 12:48 PM.

  6. #2186
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    This idea is not new - see Twisters sticky in ideas n req 21 Oct 2012!!!!
    Battles/friendly challenge is right at the top!!!!!

    Been talked about ever since on and off.
    BUT - since WAR - my understanding was consensus view was this feature would 'impair the integrity of the challenge'.
    Indead it's ironically ironic that given people were saying 'we're fed up with cheaters let us do this stuff to even the playing field' (their irony - that was only seen briefly as u kept closing the treads cos we weren't even allowed to talk about ppl cheating) - to which we have had the 'FairPlay' initiative, a wave of banning, threats of more banning and NOW you announce the ONE feature people were using to cheat us always FairPlay people out wars '-simulating attacks' u r bringing in to the game (your irony - some would call u hypocritical or suggest the octopus is overburdened and u can't beat em so joining them).

    So by all means bring it in, BUT come up with a way that prevents abuse in war.
    War now for many is their main in game 'thing', inc myself I have for now achieved my personal cup end game (going Titan) - want to just war now while I build up my base, hopefully one day to go legend - I want fair exciting close wars - not a situation where - u win if u spend the longest time practicing.
    And do not underestimate the lengths to which people will go to 'work' the system.
    Even if u somehow lock clans or give people cool downs on practicing on bases. All someone needs to do is is screen shot the base send it to a mate with a similar base build it/perfect attack and the person in the actual war can view successful strat with a mini account.
    And as loads have pointed out only the critical bases that need looking at not all of them.

    Now- why I think this is a great idea.
    My main clan is a family clan my son plays regularly but my two girls max th6, lost interest - now they are already talking about challenging each other to mini competitions 2c who can make the most fiendish base to beat, debating who's the better attacker etc.
    A lot of my sons friends remain with an account but don't play. I think they will come back to this. Being good at this great game is hard unless u can attack well, and that's tricky to do if u can't practice. Some of the multiphase attacks are very very tricky this is perfect.
    People will come up with previously unfound good strats.
    It's a great teaching and learning tool.
    The flip side is defence we see the same old bases over n over, if able test bases, Challenging new stuff will come up.

    PLEASE PLEASE PLEASE, just before u press the 'Red Button' and make this go live, be 100% sure WAR is protected.
    Otherwise Game Over.

  7. #2187
    Fresh Spawn
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    It should be disabled whenever a clan is at war... Otherwise it sounds like fun...

  8. #2188
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    I'd much rather see SC address current issues that make the game less playable rather than adding new features. The last update (reducing troop/spell build times) was very much in this vain and I don't think there was a single complaint regarding it.

    Case and point, along the lines of making the game more playable, being able to use heroes in war while upgrading them would be another big improvement that I think few would complain about.

    Personally, I'd value being able to use heroes in war attacks about 100x over this "friendly challenge" feature.

  9. #2189
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    Quote Originally Posted by TonyWRX View Post
    Just an idea...if the edit screen was locked for players participating in war so bases can't be copied. Members not participating can't view enemy clans bases so they can't copy them either. Lock out should be for the duration of war.
    Quote Originally Posted by Bakkis View Post
    It should be disabled whenever a clan is at war... Otherwise it sounds like fun...
    SC spending hours, days, weeks, developing an idea, and then people come here and post the first thing that comes to their minds without thinking.

    If SC disable/lock bases during war, then you just have to go to another clan to test whatever you want to test.

    By the way, I love this new feature, I don't care too much if they limit it with a 47 hours cooldown or whatever, as I like the idea of testing a clanmate's base several times making small changes (like placement of teslas/traps) every time without waiting 47 hours after each small change, but I understand also that some people don't like the idea of their war bases been copied and tested by the rival clan during war. Whichever way, I will adapt.

    Next step could be "life duels" in trophy pushing (1 vs 1 challenges): whoever gets more stars and percentage to each other base, wins and get the same trophies than the losser losses. No need to wait in the clouds for hours any more in Legend.

  10. #2190
    Fresh Spawn
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    Okay so if i am reading this right how long will it be before its used in war..... get the guy below you to attack your target to discover the tessla/ bomb positions then copy his base, then you can practice attack it ????

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