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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #1711
    New Guy
    Join Date
    Jan 2016
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    44
    Quote Originally Posted by Micker99 View Post
    Like I said, the chance of you having a clanmate with the exact same wall levels/ defense levels/hero levels would be very tough. On top of that, you would have to get THEM to change THEIR base and put in all that time for YOUR attack. Then you would have to guess where the traps/teslas/bombs are and what is in the CC. Then spend hours attacking the base. That's a crazy amount of time and effort, just to sort of simulate a base.

    Really all they have to do is just allow like 2 attacks on one clanmate/day or something like that. You would need to attack a base dozens of times to get an attack down.
    Totally right on the first part.

  2. #1712
    Banned
    Join Date
    Jan 2013
    Posts
    134
    Does this mean u need fake war base until just before war start and then change ..so they dont practise on your real base??

  3. #1713
    Super Member NewtTheSlayer's Avatar
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    Apr 2015
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    831
    Quote Originally Posted by Thugz2u View Post
    Because the players can simply go practice at another clan.
    This......

    I have 8 accounts, 3 clans, I can simply copy in "clan at war", go to another account/clan and attack myself over and over.

    Let me preface this by saying that I haven't purchased any gems since TH11-Update so others are supporting the game that I still enjoy and I'm grateful for that. And as I have become a very casual player since then, I respect and appreciate the hard core players/forumers that keep the game moving forward.

    That being said, this is a killer for the the casual player yet once more. Owning my own business, home, 3 kids, wife, dog, cat and even a bunny (furry kind), there is no way I will ever have the time to copy and practice over and over.... I will become a liability for my "serious" war clan. Casuals will be relegated to bait fish clans.

    Not complaining, just disheartened, COC is still the best game out there, in my humble opinion.
    Last edited by NewtTheSlayer; May 17th, 2016 at 05:12 PM.

  4. #1714
    Senior Member
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    Dec 2015
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    275
    Quote Originally Posted by Adomus View Post
    It will however let you move traps around and work against various scenarios without effort.
    1 attack against a war opponent and you can just watch a replay to see where the stuff is. Build the base and friendly attack it over and over. 2nd attack is guaranteed 3-star

    This will truly divide those who can play full time as opposed to those that can only briefly log in for war.

    TH11 mechanics changed liquidated the resources for casuals that played to war, and this will impact the war side of things for casuals.

    It feels as though SC intends for CoC to be a very exclusive product. IMO

  5. #1715
    Trainee
    Join Date
    Jun 2015
    Posts
    14
    This feature is incomplete without the possibility to copy a base, either a base of an opponent in war or a base you see and like while raiding. If one wants to practice attacks aimed at war opponents, then why not make it complete and give us the option to copy that base, instead of spending a lot of time to build it, which some people will do anyway? Make it really useful and friendly in the same time.

  6. #1716
    Banned
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    Mar 2015
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    786
    Doesnt matter if its abused. Its better then xmod flourishing again.

  7. #1717
    Fresh Spawn
    Join Date
    May 2016
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    1
    Often the message is lost in its delivery. These bits and pieces updates are not communicated to the players correctly. If there are MORE details about this update, SC needs to share then NOW. The damage is being done.

  8. #1718
    Millennial Club
    Join Date
    Nov 2014
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    1,122
    Interesting that this idea replaces the fair play thread. Nice job!

  9. #1719
    New Guy
    Join Date
    Apr 2015
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    I started that thread and everyone says is ruled out..

  10. #1720
    Fresh Spawn
    Join Date
    May 2014
    Posts
    5
    For everyone decrying its use to "cheat" in war, there is a very simple fix: any base design edited during a war (prep day and battle day) is non sharable for friendly attacks until after that war ends.

    Other ways to cut down is add a cooldown to how often a base can be challenged, leave in the resource cost of building an army, etc.

    The question is what isnthe purpose of allowing friendly base attacks. If it is to allow offline practice attacks to hone skills, great. If it is to help iterate on war base design, great. If it is to allow people to practice attacks over and over on current war base designs, im not as much of a fan.

    I think a timeout for base designs altered during war till after war end is sufficient to facilitate what we want to make sure does and does not happen.

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