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  Click here to go to the first staff post in this thread.   Thread: Introducing the Friendly Challenge!

  1. #1141
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    But it clearly will do more to reward practice over skill, and that's the unfortunate part about it.

    EDIT: Not unlike how some trophy pushers think they're the best players in the game because they're willing to sink the most time into it.
    Last edited by AltaVista1; May 17th, 2016 at 02:04 PM.

  2. #1142
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    this would be very smart

  3. #1143
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    Quote Originally Posted by AyanD View Post
    You will see, they have made changes such that base practise is not allowed during war, i think or i hope.
    Quote Originally Posted by mcbizzle200 View Post
    Agreed! I hope its disabled during war
    i'm not discussing about agree or disagree with the next update, what i'm concerned is, what's the point of that two weeks ban, after they got ban and then they got this?

    Quote Originally Posted by Targetlocked View Post
    I strongly disagree, why would SC give rewards to criminals...? They are cancer and should be eradicated in any ways.
    yet there's this update right?
    Last edited by ChocoFrost; May 17th, 2016 at 02:04 PM.

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  4. #1144
    Senior Member Jahaga's Avatar
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    Quote Originally Posted by Rjm0007 View Post
    You literally just banned thousands of accounts for modding and now your making it available to everyone I don't get this
    There's no loot involved.

    Copying enemy bases in Clan Wars takes a lot of coordination and a lot of time.

    The new feature is highly restrictive compared to the mods.
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  5. #1145
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    People have more than 1 account.

  6. #1146
    Super Member Adomus's Avatar
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    it appears that way at the moment jlam, might be time to pack up shop soon unfortunately.
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  7. #1147
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    Quote Originally Posted by cnaf View Post
    Correct, we don't have all the information. I am reacting to an announcement...silly to do but difficult for me not too. I will have to put faith that SuperCell has figured out the correct way to go about this. However, I'd be remiss if I didn't say what my initial thought was:

    The octopus cannot remove modding from the game...so lets give everyone the opportunity to do so, and package it up with a label calling it The Friendly Challenge.

    Perhaps the more relevant details will shed light and alleviate my concerns... currently I just don't see it as anything else but.
    Quote Originally Posted by smolson View Post
    at this time given the information available I have the same concerns as you.
    Precisely.
    10 preciselys.

    Tell us nothing, or everything. If people have the foresight to see how something could go horribly wrong with limited info, either don't tell them that with which they can make their doomsday prediction, or give us the info whereby all loopholes are neatly closed.

    And no, I do NOT want friendlies to be limited to once per how many hours. How would that be of any real value as an experimentation/learning/teaching aid.

    LOCK THE FRIENDLY BASE DESIGNS. that is all.

  8. #1148
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    Oh my dear lord god jesus mary mother of what?! This Is GREAT!

    Absolutly AWESOME!!!!

  9. #1149
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    > make potential war base

    > have someone attack it

    > find out a dbg set is exploitable

    > edit location

    > wait 2 days to find out if the new location is feasible or not

    ....i dont think so
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  10. #1150
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    Quote Originally Posted by StrayPup View Post
    How easy will it be to mimic enemy war bases (minus hidden traps) in order to practice attacks or are we going to have to copy bases from scratch?
    This is exactly my worry. 90% of warbases have really bad trap placement.

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