I said i was ballooning for 2 years, its not my fault balloons are so pathetically weak now. Ive also said that it was my PRIMARY raid if you care to read.
I said i was ballooning for 2 years, its not my fault balloons are so pathetically weak now. Ive also said that it was my PRIMARY raid if you care to read.
@rambo, they lowered balloon hp twice. The most recent nerf was the update before the one we had a week or two ago.
Lava hounds are a joke, they are as powerful as a level 2 minion and they take up so much space in the army camps. Plus they take so much damage since they go straight to the air defenses while all your other troops are far behind it. So theyre practically pointless.
Then make them slower to be consistent with the balloons or dragons, and give them more hp if youre saying its the air golem. Like i said they take so much damage, they also die very fast because of it. If theyre going to target air defenses, they might as well do a better job of it as well.
Last edited by Skidooshbag; May 15th, 2016 at 10:22 PM.
Last edited by Theking8133; May 15th, 2016 at 11:25 PM.
Anyone who uses balloons wouldn't need update notes to realize they are undeniably weak. Over the past several updates balloons have gotten much weaker and all updates support the defensive side than the offensive. New troops don't count, especially when only super high levels can use them.
Here is a link that states ONE nerf (this is the most recent nerf btw): http://www.allclash.com/march-2016-update-today/
All skeleton units have lower hp, that's why they die even faster and that it is mandatory to use more spells on lower th bases.
Yeah I'm so sorry that I can realize with logic that a useless flying dog can only last 5-10 seconds. Also from the fact that it doesn't really tank for your other air troops because it'll be in the middle of the base when everyone else still hasn't passed the first line of walls.