Can 3 max lightning plus a quake or 2, take out 2 level 7 airds that are touching? Thanks for the help.
Can 3 max lightning plus a quake or 2, take out 2 level 7 airds that are touching? Thanks for the help.
IGN:Grunger (main) Clan:Iggymasters
IGN:bobloblaw (mini) Clan:Iggymasters
IGN:Mr. Bungle(mini-mini)Clan:Iggymasters
Air Defense HP Earthquake Spell
Level 1 Level 2 Level 3 Level 4 Level 1 800 Lvl. 3 Lvl. 3 Lvl. 3 Lvl. 3 Level 2 850 Lvl. 4 Lvl. 3 Lvl. 3 Lvl. 3 Level 3 900 Lvl. 4 Lvl. 4 Lvl. 3 Lvl. 3 Level 4 950 Lvl. 5 Lvl. 5 Lvl. 4 Lvl. 3 Level 5 1000 Lvl. 5 Lvl. 5 Lvl. 5 Lvl. 4 Level 6 1050 Lvl. 5 Lvl. 5 Lvl. 5 Lvl. 5 Level 7 1110 Lvl. 6 Lvl. 6 Lvl. 5 Lvl. 5 Level 8 1170 Lvl. 6 Lvl. 6 Lvl. 6 Lvl. 5
Earthquake level in bold, lightning lvl listed in each column.
Edit: well that didn't format correctly. Google it![]()
Last edited by Boshrankus; May 10th, 2016 at 06:54 PM.
Boshrankus- Co-Leader of Invictus Beasts
Invictus Kings ◘ Lords ◘ Beasts ◘ Nobles ◘ Fire
RECRUITMENT ➡ ON ✔
Yes, you prob only need 2/1 but id take 2/2 just to be safe.
Actually, what your asking for requires the actual air def configuration, and zapquake guide wont help.
Seeing as it only takes two Max light spells to take out a level 7 ad, I think 3 light and a quake would be sufficient for two immediately adjacent ad. I guarantee nothing, but it seems like a reasonable guess
Okay cool, I'll have 2 level 3 quakes in the pocket just in case. Saw a clan mate take out 2 level six aird with 3 level 6 lightning and one quake, so should work. Thanks y'all
IGN:Grunger (main) Clan:Iggymasters
IGN:bobloblaw (mini) Clan:Iggymasters
IGN:Mr. Bungle(mini-mini)Clan:Iggymasters
Well just learned 3 max lightning will destroy 2 level 7 airds that are touching. No quake needed.
IGN:Grunger (main) Clan:Iggymasters
IGN:bobloblaw (mini) Clan:Iggymasters
IGN:Mr. Bungle(mini-mini)Clan:Iggymasters