When I was th9, I focused purely on going to th10, Did not even go beyond champs 3. Was quick on th10 and then th11.
Th10 are now the his ear's th9. They are quickly picked and looted by th11. So obviously are less available.
This is not a bug or SC's fault.. What is SC fault is the control they wish on economy to increase product life cycle. Which is understandable but people are quitting in advanced stages of pushing trophies (clouding)
Hide more bases SC.. hide all the inactives..
How simple. Economy runs on input... Input's are sad and outputs are crazy




