View Poll Results: For our Monday festivities, members who break our rules should be...

Voters
24. You may not vote on this poll
  • Impaled upon dirty chopsticks

    0 0%
  • Used as the filling inside shark sandwiches.

    5 20.83%
  • Given an exciting but short career as Catapult ammunition

    14 58.33%
  • Tied undrr the rear end of Brian, our pet elephant, who is very well fed.

    3 12.50%
  • Fried in generous amounts of batter and fed to the seagulls.

    2 8.33%
Page 5 of 45 FirstFirst ... 3456715 ... LastLast
Results 41 to 50 of 446

Thread: Cavebears

  1. #41
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    Quote Originally Posted by iqlusion View Post
    I have no will to be a clan elder myself. But others who are able and willing to take on the responsibility should definitely be made elders to enforce the rules.
    Should we set some rules on kicking? Perhaps: 3 strikes rule, with consultation and agreement among 3 elders or something
    -Hannah
    Hi Hannah

    Thank you for your input and my apologies for my late response to your post.

    I like your idea about three strikes with elder consultation. The only problem I forsee with this is coordination. With such an active clan chat at the moment the chat log disappears relatively quickly. My intention is to have elders spaced over different time zones around the world, increasing the chance that there will be an active elder on line during most times of the day. Given that, it may actually be difficult to have three elders on line at once, all of whom are able to read the relevant comments in the chat log.

    However if we use this forum for such discussion, such an idea is very feasible. Would you like to extend your idea to how it would work for different sorts of events and the time frames involved for taking action against a member who has not honoured the values of our clan?

    There is one point I need to mention though, one that I am absolutely sure of, if any elder or myself observes any member being deliberately offensive to anyone on our chat, then there is no consultation. The person being offensive must be immediately removed. Such is the trust placed in the innate maturity and responsibility of an elder that no consultation should be needed in such a matter.

    Fortunately so far we have had such good quality people in our clan that such an event has not arisen. Lets hope that it never arises.

    mike$
    Drink fast, donate fast, raid fast and don't ask questions later.

  2. #42
    Senior Member
    Join Date
    Nov 2012
    Posts
    412
    Quote Originally Posted by Cavebears View Post
    Hi Conorbear.

    Please do not post on our thread again.

    Thanks
    mike.
    And why not?
    Moved to conorbear2. conorbear1 will remain inactive.

  3. #43
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    Quote Originally Posted by Gandolf View Post
    If you are looking for a good clan and are a mature player (do not confuse with old), then respond to this post with request to join.

    General rules
    1. Use clan chat- understand not all are talkative, but a hello and cu lets us know you are active.
    2. Do not just ask for troops and never donate -- we target 300 donated troops a week. (Archers or barbs). This target can be flexible if lower level or if good reason.
    3. DO NOT ask for clan elder, clan leader - subject is not open for discussion. Our leader, Mike$, will make those choices at some point. (If you read posts you will be aware of clan hoppers that seek elder or leader role only to destroy clan by kicking all members out). Item 3 is not flexible - do not ask.

    Gandolf
    An excellent summary, thanks Gandolf!
    mike$
    Drink fast, donate fast, raid fast and don't ask questions later.

  4. #44
    Fresh Spawn
    Join Date
    Jan 2013
    Posts
    1
    Hey guys my username it "Thomas" and I would like to join your clan. One of your present members ("Jordan") told me to join this forum and ask in this thread. Thanks!

  5. #45
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    Quote Originally Posted by Thomas90 View Post
    Hey guys my username it "Thomas" and I would like to join your clan. One of your present members ("Jordan") told me to join this forum and ask in this thread. Thanks!
    We welcome Thomas to our clan.
    Drink fast, donate fast, raid fast and don't ask questions later.

  6. #46
    Banned
    Join Date
    Jan 2013
    Posts
    1

    Immortals

    Cavebears will be forever remembered in legends told thousands of years from now!

  7. #47
    Fresh Spawn suneloon's Avatar
    Join Date
    Jan 2013
    Posts
    7

    Can i please join?

    Hi there

    I'd like to join if you have room. I quested for the 1250 trophies last night, and got my third worker! And promptly got 3-stared 5 mins after logging off . But by that point it didn't matter.
    I donate every chance i get. And I also prefer a combination of archers and barbarians in my own clan castle, preferably for defense.
    Im 34, and I'm danish.

    Hopefully, I'll see you i clan chat.

    - Sune

  8. #48
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    We welcome Suneloon to our clan.
    Drink fast, donate fast, raid fast and don't ask questions later.

  9. #49
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    Quote Originally Posted by snipejordan View Post
    Cavebears will be forever remembered in legends told thousands of years from now!
    Quite possibly for all the wrong reasons, but that is ok.
    Drink fast, donate fast, raid fast and don't ask questions later.

  10. #50
    Senior Member Cavebears's Avatar
    Join Date
    Jan 2013
    Location
    Standing on Corugi's grave, laughing and drinking mead.
    Posts
    453
    Hi folks

    I am just going to write a post about some simple tips and tactics that I think are useful for our new members. These are just based on my own play style and will not be useful to everyone, especially to the more experienced players who think I am a noob (which is mostly correct).

    1) Keep a builder free.

    You log in for a session and go raiding. Fine, you get heaps of loot, but now you are going to bed soon, what are going to do with all that gold and elixir that you liberated from enemy hands? Well, you could store it and hope that the sharks don't come visit you in the middle of the night and steal it all. However my experience is this: The sharks always come and visit you.

    And inevitably, if you are storing enough loot worth taking, there will always be one big shark who will take it. I should know. I am a shark myself. I look for players like you.

    So i would reccomend you spend as much as possible, especially from when you first start and up to th5 (town hall level 5), when most things are still relatively cheap and don't take days to build.

    Spend on what? Everything has its pros and cons and you can only upgrade so much at a time. I would say relax and chill out, get an iced tea, put on the sunnies and stretch out in that deck chair. Yeah. In the big picture it really will not make that much of a difference. Lets say for example you are defensively minded, Ok, so lets say you have one builder left and have 10,000 gold to burn. I suggest upgrading your defenses and walls first. So, you have one upgrade that will cost you 7,000 gold. Ok, so you go to tap the "upgrade" button....NO WAIT!!! If you do that you wont have any bulders available and you will still be holding 3,000 gold. Gold that the sharks would love to get.

    So instead, do the maths, spend 3k (3000) gold on your walls first, and then the 7k on the upgrade. Of course there will be times when you a little short to do both the wall and the upgrade. There is an easy fix for this. Go raiding until you make up the shortfall.

    2) Elixir secret

    So you have blown your gold on some new walls and upgrades, what about all that elixir you are holding? You have no builders left and you certainly are not going to succumb to the temptation to creditcard your way to another. So, because you were smart enough to realize this before you committed your builder to wall and defence upgrades, you had already removed as many of the bushes, trees and mushrooms that made your village look like some damned hippy commune. Yes, you removed all the natural vegetation and built some nice straight concrete walls. In the process you got a few gems (but sadly never enough to make any real difference).

    So, what do you do? Lots of elixir right? So build a complete army. But you are not going to attack. Once you army camp is full, start queuing up more troops in your barracks, they wont come out, but they will still take elixir to order. Wallbreakers are good for this as they only have a housing space of one yet are expensive in elixir cost to make compared to other troops. So you might spend 40k of elixir queuing up a whole bunch of wall breakers in your barracks, who dont come out because your army camps are full. Got the picture?

    Now, you log off and you get attacked, the enemy does you some damage, maybe even gets some of you gold and elixir (actually, they probably always gets at least some of it, its very hard not to lose some resources).

    So then you come back after a fitful night's sleep, disturbed no doubt with worries about your village, watch the replay and see how much you have lost. But the thing is this, your existing army is still there and so are all the wallbreakers that you queued up in your barracks. Go to your barracks immediately and now delete all those wallbreakers, and guess what? You get all the elixir back. Gosh! That's awfully good isn't it?

    I mean you could just attack with your existing army and then produce an army of wallbreakers after that, and although it might be rather entertaing to for you to watch your army of wallbreakers attack someone, it would not make much economic or strategic sense, would it? So no, you delete all those wall breakers, recoup your elixir and do something more sensible with it. Like build an army of goblins. You think I am joking? Perhaps I am.

    "But mike$, you nubz, what if you want to upgrade something with your elixir instead, and have only one builder available?"

    Simple. Still do the maths, work out how much you need to do as much wall upgrading as possible, then do the upgrade that needs the elixir. You still have some spare cash left over? Then either move your gold storage into the center of your village and take your chances, or do what I do, spend it on decorations.

    Decorations are like a bank, a bank that pays you 10% interest but keeps your deposit forever.

    While this might not sound like a very sound business investment, you might consider this: If you are sitting on 100,000 gold do you think you look like a nice big fat juicy target worth raiding? Do you think you can defend those resources against some shark who probably has the capacity to field twice as many troops as you have, has troops several levels higher than you can possibly imagine, and has spent the last 10 minutes clicking through targets looking for something worth his time to attack?

    If you sit on large amounts of resources you are making yourself into a target. Its a bit like dressing up like a whale and then going and hanging around a dock yard in Japan.

    So isnt it better, if not possible to spend the gold on anything else, to deprive your enemy of it and at least get 10% of it back should you decide to sell the decoration?

    There is one important strategic effect of decorations. They prevent the enemy spawning on their spot. So if you surround your village with decorations then you are essentially buffering, or at least reducing where the enemy can spawn. Have look at how some of our players have used their decorations and see if you can figure out the logic behind it, if not, then ask one of us through the clan chat.

    Of course this is a personal choice and there will be many occasions when you will consider that holding onto the resources outweighs the risks
    Last edited by Cavebears; January 22nd, 2013 at 09:10 AM.
    Drink fast, donate fast, raid fast and don't ask questions later.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •