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Thread: increase game time

  1. #11
    Millennial Club Rue73's Avatar
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    The 3 mins is spot on as already mentioned the extra 30 SEC's was just way too much allowing so many totally poor attacks cream off that third star.
    The game is not about getting 3 stars all the time because it's easy you are supposed to work at it.
    Our clan wars 3x a week and in all or wars even now there are very few good players on both sides that fail to get 3 stars, so if you feel you need an extra 30 SEC's and you call yourself a big time player I suggest you think again about that and your attacking ability!
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  2. #12
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    Quote Originally Posted by JuggernautXVll View Post
    I think the 3 mins is a good amount of time for war attacks. I watched a ton of sloppy, poor attacks pulling off 3 stars during those few months the time was increased to 3 min 30 secs. Nothing worse than watching some non-attacking-homer pull off a 3 star with 1 pekka left cuz he had the extra 30 secs.

    👎👎 Is my vote on this
    This isnt true. For instance, when using dragon wipout in TH7. Some opponents leave buildings or builder's hut by the four edges of the arena. Meanwhile, you have to deploy all your dragons from one side(to increase your chance of success). After during so, you're left with about two buildings at the edge, even if you use your Barbarian king to destoy the third building at the edge, you'll still have to waste time going for the fourth and this is when the time runs out mostly because it takes a dragon about 20secs to get to the edge of the arena (from the centre). This sucks!. The movement speed of Barbarian king is also slow. This is the point where time usually runs out. Even worse if your Barbarian king is under construction. I dont get the reason why heroes cant attack while they are beign upgraded. Well, thats a story for another day. For now, its either the general time limit be increased or the time limit should be increased along with the increase in TH.
    #increaseattacktime

  3. #13
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    Quote Originally Posted by Rue73 View Post
    The 3 mins is spot on as already mentioned the extra 30 SEC's was just way too much allowing so many totally poor attacks cream off that third star.
    The game is not about getting 3 stars all the time because it's easy you are supposed to work at it.
    Our clan wars 3x a week and in all or wars even now there are very few good players on both sides that fail to get 3 stars, so if you feel you need an extra 30 SEC's and you call yourself a big time player I suggest you think again about that and your attacking ability!
    I am a TH9'er. I mostly use the GOWIPE strategy and i think that is the most effective strategy. As a good gamer, you have to aim to get 3stars always. Not aiming to get 3 stars is just like not aiming to get the highest mark in an examination(who does that!). FYI. I get 3stars in about 5 in 10 attacks. But i feel like i'm not enough or i was just lucky to get those stars. I keep thinking, (what if two of my wizards had died. Would i have had 3stars). I know the game was built for one to struggle to get those stars, but the struggle is just damn too much for a TH9. When i was in TH7 $ TH8, the time limit was okay and i could easily manage the time. But in TH9. Its damn too difficult even when you try ad much as possible. I say again, let the attack time limit be increased as the TH increases. Sometimes a TH9 is given a TH10 opponent, which means more buildings to destroy and same time!. Is that fair?. NO.
    #increaseattacktime

  4. #14
    Pro Member shreyas16's Avatar
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    Quote Originally Posted by rexbeejay1 View Post
    i disagree. The game time should be increased to 3minuites and 30seconds for all TH levels
    Th9 and below don't need last 30 seconds as it is easy for them to get 3★ in just 3 mins if done correctly.

  5. #15
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    Quote Originally Posted by shreyas16 View Post
    Th9 and below don't need last 30 seconds as it is easy for them to get 3★ in just 3 mins if done correctly.
    yeah you're kinda right, but TH9 and above needs to get the extra 30seconds because there are more buildings and higher hitpoints. If the game attack time cannot be increased. Then, the♥hitpoints of walls should be reduced or better still, the hitpoints of wall breakers should be slightly increased because wall breakers die from just a single hit from a mortar!. Thats not cool! The barriers are just damn too much. And i wanna suggest that, a 3star win should have a far more bonus than a 2star win. I mean at least a difference of 10 or more trophies, including gems also. Lets face it, 3star wins arent easy but if it is gotten, there should be a very high compensation per attack(not just the daily bonus of winning 5stars). Once again, let the attack time be increased for higher TH levels, or the hitpoints of barriers such as walls be reduced.
    #increaseattacktime

  6. #16
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    Share your comments. Who else agrees on increasing the attack time limit for higher TH'S(TH 9 & ABOVE).
    #increaseattacktime

  7. #17
    Millennial Club Danman5000's Avatar
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    Sounds like someones timing is off with the wall breakers

  8. #18
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    Quote Originally Posted by Danman5000 View Post
    Sounds like someones timing is off with the wall breakers
    Hmm. You're just so negative. Whats the maximum amount of wall breakers u can personally take to war???. Im sure it aint more than 10. And mostly, wall breakers are used in 2's or 3's per deploy for maximum effect. If you're gonna use 3 wall breakers per wall . It means you're gonna have to use at least use at least 9 wall breakers for approximately 4 walls. In a well developed and organized base, you're gonna have to break at least 10 or more walls. So tell me why d health of wall breakers shouldnt be increased slightly so that they can perform their job efficiently. Its common sense. This aint even the topic of discussion. It was just a suggestion made under the topic. The main topic is the issue of time for higher TH levels. You dont have to be negative always!
    #increaseattacktime

  9. #19
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    I have a much better solution than just increasing or changing attack time. Check out this thread:
    http://forum.supercell.net/showthrea...seconds-debate

  10. #20
    Millennial Club Rue73's Avatar
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    Quote Originally Posted by rexbeejay1 View Post
    Hmm. You're just so negative. Whats the maximum amount of wall breakers u can personally take to war???. Im sure it aint more than 10. And mostly, wall breakers are used in 2's or 3's per deploy for maximum effect. If you're gonna use 3 wall breakers per wall . It means you're gonna have to use at least use at least 9 wall breakers for approximately 4 walls. In a well developed and organized base, you're gonna have to break at least 10 or more walls. So tell me why d health of wall breakers shouldnt be increased slightly so that they can perform their job efficiently. Its common sense. This aint even the topic of discussion. It was just a suggestion made under the topic. The main topic is the issue of time for higher TH levels. You dont have to be negative always!
    #increaseattacktime
    Why don't you check out some of the many quality you tube channels mate, and look at attacks on th 9s it might help you better your attacks.
    .
    Do as you would be done by!!!!
    Rue Suffolk slayers leader. www.suffolkslayers.net

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