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  Click here to go to the first staff post in this thread.   Thread: New Balance Live! (5/3)

  1.   This is the last staff post in this thread.   #1
    Tim[Supercell]'s Avatar
    Join Date
    Jan 2014
    Supercell HQ, Helsinki

    New Balance Live! (5/3)

    In this round of balance changes we're taking a look at the Mortar, defensive gameplay in general and making the Royal Giant great again!

    Mortar: Deployment time increased to 5sec (from 3sec), damage decreased by 10%
    - For a building with both offensive and defensive capabilities, the Mortar is currently too strong and offers too much value for 4 Elixir. Its use rate in Arena 8 is a bit high for such a specialized, and contentious, card. Additionally, we wanted to take into consideration that when the new Tournament Rules come into play, Mortars will be capped at level 9 instead of level 8.

    Bomb Tower: Lifetime decreased to 40sec (from 60sec)
    - The Bomb Tower is a bit too dominant and difficult to deal with in the low to mid Arenas currently. A lower lifetime will help with this and also bring it more in line with the other defensive buildings.

    Elixir Collector: Hitpoints decreased by 20%
    - The Elixir Collector's use rate is very high at the top and feels like too much of an obvious choice in many decks. Additionally, being able to use it as a distraction and damage absorber is interesting, but it’s a bit too good at the latter right now. Less hitpoints should remedy this.

    Cannon: Hitpoints decreased by 11%
    - The Cannon simply offers too much value for 3 Elixir.

    Royal Giant: Range increased by 1
    - The Royale Giant's low use rate shows that he hasn’t yet found his purpose. A longer range will allow him to outrange most defensive buildings and make him the demolitionist he was born to be!

    Mirror: Common and Rare Cards mirrored 1 level higher
    - This change will mean a Tournament Rules level Mirror (4), mirrors all card rarities to their respective Tournament Rules levels (1, 4, 7, 9); and a max level Mirror (8), mirrors max level cards. It should also help boost the Mirror’s overall value and appeal.

    Valkyrie: Will be affected by pushback (e.g. when hit by Fireball)
    - When a rather large Fireball lands on your face you should feel it, and look as though you felt it. The Valkyrie is tough as nails, but she’s not that tough. This change is for consistency with all other small to medium sized troops.

    Mini P.E.K.K.A: Will be affected by pushback (e.g. when hit by Fireball)
    - Same as above.

    Range Values (all units): Fixed
    - We fixed a bug where the handling of attack ranges wasn't consistent with different sized units. Due to this the range values will appear to be smaller than before for some units in the next update, but their ranges are all effectively the same as before.
    - One example of this is when two units with the same range encountered each other, they didn’t always attack at the same time - this has been fixed.
    - Also, the King Tower's range seen here appears to have been decreased, but it hasn't! And likewise with the Royal Giant, we're increasing his range by 1, but his info screen will show a range of 6.5 in the next update - even though it has increased by 1!

    Please leave your thoughts and feedback below!

    See you in the Arena,
    The Clash Royale Team

  2. #2
    Trainee wormiverse's Avatar
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    Feb 2016
    Inside My UFO
    First! Also, nice changes.

  3. #3
    Forum Veteran LigiMeon7's Avatar
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    Jun 2015
    Prince of OT
    Wow, these are great. I was waiting for the Mortar, Bomb Tower and Royal Giant update.

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  4. #4
    Senior Member Kajdrogo's Avatar
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    Aug 2015
    is this part of the big may update?

  5. #5
    Forum Veteran gutodh's Avatar
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    Apr 2015
    Scorpion's Waterfall
    Those changes are great!

    GutoDH (#YP8LY8YJ) / BK 40 / AQ 44 / GW 20
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  6. #6
    Junior Member
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    Oct 2014
    The voices have been heard!

  7. #7
    Centennial Club
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    Mar 2016
    Age of Royal Giant

  8. #8
    Millennial Club
    Join Date
    Feb 2015
    very probably yes.
    Bernd, founder of AnninetForces (active on Clash Royale and Boom Beach)

  9. #9
    Forum All-Star
    Join Date
    Apr 2013
    Looks great Tim. Nice to see the bomb tower time reduction. Mortar will be harder to use for sure, but I'm also sure it'll still be usable lol.

    Can't wait to try Royal giant.
    Squiddy - Lvl 174 - SV 4905🏆 - GG1.8b - EE1.9b - HH11m

  10. #10
    Junior Member
    Join Date
    Dec 2015
    And no nerf to the double Prince pekka deck.......
    Last edited by THEbarcher; April 29th, 2016 at 03:50 PM.

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