
Originally Posted by
Gdt
I agree that the queen walk is unfair. While I accept that a higher level player than me could destroy 70-80% of my base, it should require a little more work from them. Now to say "you need a better base design" without seeing my base is just pompous and isn't going to get this thread anywhere. I think it would be beneficial to limit a healers power on a single troop, maybe have them target a small area and have the healing spread with a max hp healed per troop. This would limit the power of the queen walk without effecting her usefulness.