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Thread: Made inferno towers less lethal

  1. #1
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    Made inferno towers less lethal

    Going on with my purpose of made th10/11 easy to three stars... I think inferno towers are OP.

    What If inferno towers (in multiple targets mode) just point to 3 objectives instead of 5?

    What it the inferno towers ( in unique target) maximum damage is achieved in a time factor of 1.5 of current?

  2. #2
    Forum All-Star Kuris's Avatar
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    Why is that your purpose? Most raids don't even aim for 3 starts anymore.


  3. #3
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    Quote Originally Posted by EpicChris View Post
    Why is that your purpose? Most raids don't even aim for 3 starts anymore.
    sorry I'm not english native and I don't get it: 'Most raids don't even aim for 3 starts anymore'

    what do you mean?

  4. #4
    Forum All-Star Kuris's Avatar
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    Quote Originally Posted by SUPRCELLCHANGECOC View Post
    sorry I'm not english native and I don't get it: 'Most raids don't even aim for 3 starts anymore'

    what do you mean?
    I meant to say 3 stars


  5. #5
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    i doubt youre even a th10
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  6. #6
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    Supercell made infernos, xbows, and the eagle artillery on the basis that it would take a lot of skill to even 2 star a base. They are making troop nerfs and buffs every update to ensure that every troop can help attack a base but not be too weak or too overpowered. I highly doubt that supercell will nerf any defense to make it easier to 3 star. About every war would be a "perfect" and everyone will lose interest in the game because theyre bored of constantly getting 3 starred and constantly 3 starring opponents.

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