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Thread: Spell merging lab?

  1. #1
    Fresh Spawn
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    Apr 2016
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    Spell merging lab?

    perhaps a way to merge two spells abilities together for a cost and just have it take up extra spell space if you choose to merge. Can you imagine the possibilities?! Imagine if you could mash a heal and rage together.. Scary stuff my friends

  2. #2
    Centennial Club
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    Aug 2015
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    I guess that would work for high th levels (like 10+), but it would not be completely unbalanced. Heal+rage would be very strong, but freeze + jump would be the ultimate weapon of a theif.

  3. #3
    Forum Veteran jaronhudson15's Avatar
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    The thing is, sometimes I would prefer having separate spells, as I don't always need to heal right after putting down a rage. If it would cost an extra spell slot, it would be a very risky thing to do for a raid. I don't think something like this could happen, since many players like more control over their spells and deployment; this would hinder that greatly.

  4. #4
    Forum Veteran PokeManiac's Avatar
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    It would be to OP if you could merge Earthquakes together. Can you imagine the possibilities ??
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  5. #5
    Centennial Club
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    Aug 2015
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    How about Lightning+Earthquake... Kills all ground+air...

  6. #6
    Super Member
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    Aug 2015
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    I understand the reasoning behind the idea, but it would he soo OP. Interesting idea but would be terrible to implement

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