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Thread: --- Super Logic --- Clash of Clans Discovery Lab

  1. #251
    Centennial Club
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    Feb 2013
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    Catch non-donating members

    Some people like to 'fly under the radar', by only donating enough to not be noticed while they largely ignore existing requests. So, i figured out that if you open their base and see that they've recently cleared their collectors, you can tell how long ago they were on by the production rate of the collector and the amount accumulated. I've been able to boot some of the more sneaky, selfish clan members this way and turn around and recruit more generous clan members in their place.

  2. #252
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    Calculating revenge loot

    Before I click revenge, i try to figure out how much loot will be available if i attack. Sometimes it is nice to know this if a previous attacker has a terrible base that would be easy to raid later, but doesn't have enough loot to make it worth it yet. So, i simply go to the base and click on a storage. Since storages split the available loot evenly, i know how much gold/elix is available by multiplying the number i see by the number of storages. If the town hall is the same level as mine, i can expect to loot about 20% of the total available if i win the raid. This has come in handy on a few occasions.

  3. #253
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    Revenge attacks

    Another trick for a revenge attack is to view the base beforehand and click on various defenses to find weak coverage in the base. Since clicking on those defenses will show the white range circles, it is easy to figure out the best location to deploy troops.

  4. #254
    Forum Elder billwinkiesbear's Avatar
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    Here's on for the super lab!!!

    There has been some discussions about better loot if you switch to a different language.. Personally i think this is a myth... Maybe you could loot to run some kind of experiment in order to derive at a definitive answer...Should be a good one!

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  5. #255
    Senior Member
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    There also has been discussions about whether Barbarian King is boosted in defense or not
    Someone test it

  6. #256
    Senior Member WaveSurfer's Avatar
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    OT: Congrats to SilverSword for winning 1000 Gems for this thread!

  7. #257
    Forum Elder Kaserbeam's Avatar
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    I dont tell people where i live after "the incident" o.0
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    Dont spam "join" on global, have a conversation if you want members.


    if you join a clan, please, ask for troops or troop levels that EXIST

    dont ask for stuff u cant give back


    joining a clan and saying "give me leader/elder" severely reduces time in clan.

    Making a clan where everyone is an elder and then starting a thread about your whole clan being kicked DOES NOT MAKE SENSE, YOU WERE ALL ELDERS


    if your going to troll, then dont complain about being banned. Also, dont be a stupid troll. Just dont.
    today on the nature channel: DE zappers.
    these common creatures are found from trophy ranges 800-1500. They are a cowardly bunch, and often don't even attack your usually superior base; preferring to simply lightning your DE. Often, this does not pay off, as the attackers usually become the attacked. And are killed. This is why, above 1500 trophies, you will find few zappers. Thank you.

  8. #258
    Warriors are OP
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    Jan 2013
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    Quote Originally Posted by Forte View Post
    Obstacles appear more often the more spawn space you have.

    @Silversword you can quote the good posts by hitting reply with quote and copying the formatting it gives you into your first post.
    Your Obsticle observation is not correct, they spawn 1 every 8 hours as long as you have less that 40 on your map

  9. #259
    Warriors are OP
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    Quote Originally Posted by Forte View Post
    The AI would be terrible as two healers dealing with a misguided AI into defenses would have them avoid their job of healing the other troops.
    More like it would be insainly overpowered. If they healed air units then 2 healers plus dragons = win.

  10. #260
    Warriors are OP
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    Quote Originally Posted by billwinkiesbear View Post
    There has been some discussions about better loot if you switch to a different language.. Personally i think this is a myth... Maybe you could loot to run some kind of experiment in order to derive at a definitive answer...Should be a good one!
    How would you propose we test this, and do the loot rules change or is the available loot changed? Are there any specific Languages mentioned in the myth? Loot rules and loot are hard coded so the only way this could happen is if a language had a different numbering system and there is an error in the localisation code somewhere.

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