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Thread: Solution for War Spies Problem

  1. #51
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    Quote Originally Posted by IFireflyl View Post
    I am a Town Hall 9 with almost maxed defenses. I didn't say it isn't easier knowing where the traps are. I said that knowing where the traps are isn't the way Clash of Clans was meant to be played. If it were then the traps would be visible to everyone all of the time. If you're any kind of a decent player you can usually see where the likely trap locations are, and you can plan accordingly. If you can't do that then it is very possible (I would say probable) that you are not a very good player. Stop making blanket statements. It makes you sound uneducated.
    I didn't say you SAID it. It's my opinion, and it's way easier to 3* a base. There are anti-hog bases put 2 double bombs outside the core, and it's easier if you know where put drop tank not hog. If you can't even think this way, then you are a really bad player. Not everyone has to have a anti 3* base, but this creates an uneven advantage to others. I am talking FAIR PLAY not GOOD player. Can I spot double bombs? Yes I can. However, I am not speaking for the top 10% of the whole COC universe. According to your way, the other lower 30% and not-knowing-spy-noobs should be suffering and lose the war? Stop pretending you are smart. It makes you sound uneducated as well.
    Last edited by v1j2j3; April 29th, 2016 at 08:08 PM.

  2. #52
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    Quote Originally Posted by EpicChris View Post
    The spies are also playing fair. They're not exploiting the game coding, and if it was really that much of a problem, it would've been patched by now.
    And so do the people used mod and bots saying those actions are also playing fair. They aren't exploiting the game coding, but they have the similar result.

  3. #53
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    Quote Originally Posted by v1j2j3 View Post
    And so do the people used mod and bots saying those actions are also playing fair. They aren't exploiting the game coding, but they have the similar result.
    No, modding and botting are both against the terms of service. Spying in war is perfectly allowed. People have been told many times that the solution to preventing war spies is to reject anonymous requests for membership while your clan is at war.

  4. #54
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    I would LOVE your idea, but sadly, people say It's part of the game...

  5. #55
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    Quote Originally Posted by adsl3 View Post
    I would LOVE your idea, but sadly, people say It's part of the game...
    this is a request to change the game. Everything in this sub forum is a requested change. Being part of the game is no t a reason this change can't be made.

  6. #56
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    Quote Originally Posted by DraakarDraekonis View Post
    No, modding and botting are both against the terms of service. Spying in war is perfectly allowed. People have been told many times that the solution to preventing war spies is to reject anonymous requests for membership while your clan is at war.
    Check SC's official answer. They against the action, however, there is no rule yet. Spying will help pro players 3* a base no matter anti 3* or not. And knowing a couple of traps with minimum loses will gain an uneven advantage for sure.

  7. #57
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    Quote Originally Posted by Whatare View Post
    this is a request to change the game. Everything in this sub forum is a requested change. Being part of the game is no t a reason this change can't be made.
    I made a request for muti-map. Others told me to stop. Now, WHAT do we have? I am proud to say muti-maps, view replays in my team tab(they applied it right after my sent the email), and new way to train troops in barracks(similar but the update was right after I posted it) were all my ideas.
    Last edited by v1j2j3; April 29th, 2016 at 08:53 PM.

  8. #58
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    Quote Originally Posted by v1j2j3 View Post
    And so do the people used mod and bots saying those actions are also playing fair. They aren't exploiting the game coding, but they have the similar result.
    Yes, using a mod does exploit the game coding, that's why it's banned and war spying isn't.
    Quote Originally Posted by v1j2j3 View Post
    Check SC's official answer. They against the action, however, there is no rule yet. Spying will help pro players 3* a base no matter anti 3* or not. And knowing a couple of traps with minimum loses will gain an uneven advantage for sure.
    Where is this official answer, and why I have I never seen it?
    Last edited by Kuris; April 29th, 2016 at 09:18 PM.


  9. #59
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    Quote Originally Posted by EpicChris View Post
    Yes, using a mod does exploit the game coding, that's why it's banned and war spying isn't.

    Where is this official answer, and why I have I never seen it?
    War spying does the same. It doesn't make a difference to a pro player. I can do an attack in my head. For the official answer. CHECK Help and Support. Or SC's Q&A. Geez give me a break. And the Japanese government and its left wing are still denying the comfort woman. They are claim they "NEVER" had it.
    Last edited by v1j2j3; April 29th, 2016 at 09:58 PM.

  10. #60
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    Quote Originally Posted by v1j2j3 View Post
    War spying does the same. It doesn't make a difference to a pro player. I can do an attack in my head. For the official answer. CHECK Help and Support. Or SC's Q&A. Geez give me a break.
    I've already checked, and it's not there.

    Also, no. War spying does not change the game coding at all. It doesn't offer an unfair advantage, as you can do the same, and it can be prevented. And an attack in your head will never be as accurate as a mod.


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