Results 1 to 5 of 5

Thread: Town hall 11 traps

  1. #1
    Fresh Spawn
    Join Date
    Feb 2016
    Posts
    5

    Town hall 11 traps

    First and foremost, since hogriders are getting a new level, i think its only fair that at town hall 11, giant bombs should also get a new level to keep the hogriders weakness relevant. We should also get more spring traps and small bombs and levels for them at th11. Wouldn't a lava bomb be cool? :P
    Also, th11 could get a brand new trap; a defensive poison spell. The damage would obviously be nerfed, but the speed and attack decrease would remain the same if not a little stronger.

  2. #2
    Banned
    Join Date
    Jul 2014
    Posts
    5,445
    Dont you think th10/11 have enough defenses?

  3. #3
    Furry Bunny
    Join Date
    Aug 2013
    Location
    JOIN SMIRK NATION: https://discord.gg/hyUS4aa
    Posts
    15,203
    I'm pretty sure that hogs still can't survive a DGB, right?


  4. #4
    Forum Superstar DaScavenger's Avatar
    Join Date
    Aug 2014
    Location
    Playing Hog Royale
    Posts
    3,222
    Hog Riders are already weak at TH10-11, they don't need a Nerf.
    Clash Royale: Level 9, Highest Trophies = 3020, Donations = 5,034
    Click Here! - For instant awesome!
    Click Here! - To play my Forum Games!
    #WeAreForumersNotRedditers


  5. #5
    Millennial Club
    Join Date
    Nov 2015
    Posts
    1,414
    Quote Originally Posted by Radiating View Post
    I'm pretty sure that hogs still can't survive a DGB, right?
    With a warden and a heal on them, they can just barely survive. But the bombs need to be triggered like one second apart for it to work.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •