Results 1 to 4 of 4

Thread: Magnificent Old Blue "Electricity" (level 11) Walls - We Want Them Back!!

  1. #1
    Fresh Spawn
    Join Date
    Apr 2016
    Posts
    2

    Magnificent Old Blue "Electricity" (level 11) Walls - We Want Them Back!!

    What ever happened to the old Blue electric walls for level 11??? As a newer clash of clans player, I never got to experience those beautifully contrasting blue works of protecting art! Tho some time away from being able to purchase level 11 walls, when time comes, I had been looking forward to surrounding my magnificent defense structures with that cool, mystical, glowing blue barrier I had seen on YouTube videos of the game. I just recently found out that those wonderfully beautiful walls are a thing of legend, as they are no longer attainable. In their place are these typical lava oozing black/orange structures which may emminate bright orange bubbles or popping fire like embers. Apart from the level 10 walls, which look agonizingly boringly similar, they've got slightly brighter sides that light up in the same, hellishly orange hue thematic with the rest of the town hall 10 AND 11 moods. It makes me feel like my troops are in some sort of hell prison where orange is truly, the new black! WHY NOT LET US CHOOSE BETWEEN BLUE OR ORANGE WALLS FOR TH11? I THINK THE BLUE WOULD LOOK CONTRASTINGLY STUNNING WITH THE NEW TH11, AND IT'S UPGRADED DEFENSE STRUCTURE GRAPHIC ART. why not let us buy blue with elixir, and buy orange with gold? That seems pretty awesome to me! PLEASE BRING BACK OUR BLUE ELECTRIC LEVEL 11 WALLS!!!

  2. #2
    Banned
    Join Date
    Dec 2015
    Posts
    208
    They got rid of the Blue walls because people complained that it looked ugly with TH10.

    Also, adding both textures of walls makes more data Supercell's servers need to use. Every individual wall at LV11 would have an extra line of code to it.

  3. #3
    Fresh Spawn
    Join Date
    Apr 2016
    Posts
    2
    Quote Originally Posted by BlazeKnight View Post
    Also, adding both textures of walls makes more data Supercell's servers need to use. Every individual wall at LV11 would have an extra line of code to it.
    It's unlikely that the textures are being processed in the Supercell servers when you play. Usually the servers will just send to the device the wall level and it's your device that will do the actual graphics rendering of the wall. This is more efficient since it minimizes the processing on the server and also minimizes the amount of data being communicated.

    Although it's still possible that the blue wall takes more processing power to be rendered on a device, which can affect the game experience on less capable devices.

    BTW, I like the new wall design.
    Last edited by RavMalakh; April 5th, 2016 at 10:12 PM.

  4. #4
    Millennial Club
    Join Date
    Nov 2015
    Posts
    1,414
    I really don't think you're in any position to complain if you never even had them.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •