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Thread: New troop idea ( trap seeker)

  1. #1
    Fresh Spawn
    Join Date
    Apr 2016
    Posts
    6

    New troop idea ( trap seeker)

    This troop has the power to find traps at a curtain radius, this radius gets bigger when upgraded! At max it can actually disarm the trap by dropping something on it. This troop is in the dark barracks and cost maybe 550 de. This troops life will have to be low. It flies. Please comment on what you think 👍🏻😊

  2. #2
    Fresh Spawn
    Join Date
    Nov 2015
    Posts
    9

    hi

    There are many ways to avoid traps.

    The Pekka. Send in a single Giant. Attack from the "best" direction.
    Be ready to use a heal spell at the location of potential bombs.

    Anyway. The idea of a "trap unit" is not bad.
    But it needs a large "housing space"
    because the ways of clearing traps are costly in the form of attack time or housing space.

    Also. The "trap unit" needs a unique behavior and limitations.

    The way that the "trap unit" was done in Star Wars Commander is just a "straight on" attacker of traps,
    that you can easily kill by placing the traps closer to the center of the base, where all of the defenses are.
    Meaning. In SWC, the "trap unit" didn't provide a new strategy but it made all the bases identical.
    Last edited by loladin; April 5th, 2016 at 11:04 PM.

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