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Thread: My idea for fixing Inferno Towers

  1. #11
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    Quote Originally Posted by fre3dom View Post
    has been suggested a lot of time and fall on deaf ears
    Death ears and a lot of aggression apparently too.... NOOOOOOO, leave IT's alone!!! Just wow. Stupidest structure in the game that made an entire TH level unbalanced. Isn't it kind of safe to say that when a defense causes many players not to go up in TH level that it just might be bad? IT's is the queen walk of defenses, one or two structures capable of killing entire armies? Cool.

  2. #12
    Pro Member Snagit77's Avatar
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    Quote Originally Posted by tuldail View Post
    It's funny half the threads here people complain about how overpowered IT's are. How they limit everyone at TH10 and 11 to basically two different strategies. Then as soon as someone makes a suggestion the forum ♥♥♥♥♥♥s come out the woodwork with, oh you must suck, learn to play, there's no problem with IT's. Should have known better than to make a suggestion, done with these forums and the morons inhabiting it.
    ♥♥♥♥♥♥s and morons. That should definitely win hearts and minds to your point of view.
    ====================
    "You can please some people all of the time, all people some of the time but you cannot please all people all of the time".

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  3. #13
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    The Inferno tower level 4 goes up 5 damage points for 10 million gold. Get a brain. How is 5 more damage make the inferno "OP?" Do you even have a clue as to what you are talking about....

  4. #14
    Crab Claw
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    IMO they could stand a minor tweak like a range or dps reduction but they really do separate the men from the boys...and that's a good thing. You really need high level heroes to go at them with a 3-star strategy. Part of the difficulty with th10 isn't the infernos alone but the added dps of all of the other defenses once you get the infernos taken care of.
    Leader - Night's Watch #2Q9GJPG9
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  5. #15
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    This thread brought to you by Sir Nerfalot...

    The forum has become saturated with whining against anything that spanks people!

  6. #16
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    Quote Originally Posted by vman6t9 View Post
    The Inferno tower level 4 goes up 5 damage points for 10 million gold. Get a brain. How is 5 more damage make the inferno "OP?" Do you even have a clue as to what you are talking about....
    5 damage x 5 shot = 25 dps per tower increase. a lot more than a standard +10 increase on other tower dps?

    not to mention it has block heal ability
    Last edited by fre3dom; April 5th, 2016 at 03:34 AM.

  7. #17
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    Quote Originally Posted by tuldail View Post
    It's funny half the threads here people complain about how overpowered IT's are. How they limit everyone at TH10 and 11 to basically two different strategies. Then as soon as someone makes a suggestion the forum ♥♥♥♥♥♥s come out the woodwork with, oh you must suck, learn to play, there's no problem with IT's. Should have known better than to make a suggestion, done with these forums and the morons inhabiting it.
    two strats? let me guess gowipe and gowiwi,
    we can use...
    govape**
    govalk **/*
    gowiva **
    govaho ***
    golaloon ***
    lavalooion **
    barch *
    bam *
    gibarch **
    queen walk hogs or loons ***
    mass valk **/*
    gowiwipe **
    gowiwi **
    gowipe **
    gobarch**
    Theres probably way more but its 5 am so im not 100% yet.
    Last edited by TheBarchGod; April 5th, 2016 at 05:04 AM. Reason: remembered more strats

  8. #18
    TriStarCarnage's Avatar
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    Infernos are not broken, no need to "fix" them.


    Pooh - TH9.5 | Lv 134 | BK 25 | AQ 25 | GG 1.68B | EE 1.61B | HH 3M | 250x L10
    Draconifors - TH9 | Lv 115 | BK 20 | AQ 24 | GG 608K | EE 589K | HH 1.47M | 89x L10


  9. #19
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    Infernos are fine. its a decent defence easily broken even without freeze. I think multiple targets mode could be made stronger to make it more challenging so you actually have to freeze them.

  10. #20
    Millennial Club TheClanimals's Avatar
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    IT's are great the way they are...it just takes adequate Heros and experience to get past the OP mentality


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