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Thread: let's give the 30 seconds back to TH8 and below... PLEASE 😡

  1. #11
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    Quote Originally Posted by AdamJS View Post
    As others have said, I disagree with giving any more time to TH9 and below.mAs a fairly new TH10 (About 3 months old with max TH9 everything including walls) I felt like 3 minutes was perfect for TH9 and below. TH10/11 on the othr hand there's new buildings and defenses and 3 minutes is a bit limiting with different strategies etc. The 30 extra seconds should be added to 10/11
    I said TH8s and below. Ready my post. TH9 is fine the way it is.

    I'm sorry to hear that you guys with TH10s and 11s are having such issues with time as well. I dont have any experiance with TH10 but i feel your pain.

    Hope they can make an adjustment. The guys in my clan are dropping off like crazy. Seems like no one cares anymore.

    Side note** we are still on a huge win streak because we have "adapted" and many of our TH9s are taking a huge bonus hit to clean up TH8s and 7s. Thanks SC.. As if bonuses were not bad enough.

  2. #12
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    Quote Originally Posted by Tvsever View Post
    I've got a maxed th8, and a maxed (-heros, but on the way) th9.

    In my clan and with my self the th8s and down have no issues knocking out 3 stars blindly on first attacks.. With the extra 30 seconds I went all hogs now I just drop a few hogs add a golem and a some wiz to deal with the cc then hog the rest easy peasy 3 almost every attack unless I do something stupid. Even mix it up some times and bring a pekka or some valk.

    TH9 I wouldn't complain about the extra 30 it helped form QW a bit but it still works w/out it. We've had a few high 90% 2 stars but so does the other team, nbd.
    So your sending a kill squad to handle the CC?

    What sre using exactly?

  3. #13
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    Quote Originally Posted by SOPtheCOCsmiths View Post
    I said TH8s and below. Ready my post. TH9 is fine the way it is.

    I'm sorry to hear that you guys with TH10s and 11s are having such issues with time as well. I dont have any experiance with TH10 but i feel your pain.

    Hope they can make an adjustment. The guys in my clan are dropping off like crazy. Seems like no one cares anymore.

    Side note** we are still on a huge win streak because we have "adapted" and many of our TH9s are taking a huge bonus hit to clean up TH8s and 7s. Thanks SC.. As if bonuses were not bad enough.

    I know that's why I said TH9 and below. With TH8 and below it is the same thing in my opinion the time is perfect. Try switching up your strats a bit or notwasting as much time if you are sending a kill squad to cc
    Last edited by AdamJS; April 3rd, 2016 at 06:47 PM.
    Leader: Rise Again - Est. 8/14/14, AdamJS
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  4. #14
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    Welp.

    I thank that is gonna be very hard to Supercell to do it
    BUT STILL
    I think that just th10 and 11 need more 30seconds
    And other thing
    Before, it was sut 30 seconds, and nobody was complaining
    So i think that Supercell is not gonna change That

    Stay pice!

  5. #15
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    Please extend the attack time.

    We need the extra time back at the TH9. If not 30 secs then 15 secs would work too. When the attack time was at 3:30 the time allowed for the attacks to be more strategic. Now it's gone back to "hurry and dump all your troops so you don't run out of time". Supercell even said that they take pride in their games in that they take skill and strategy but with the adjustments to the poison and time a lot of attack strategies have become too unreliable to get consistent three star attacks...

  6. #16
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    I think they should just give the 30 seconds back anyway. There are enough games out there that rely on speed and reaction time. I like CoC because it relies more on strategy and planning. Shortening the time takes away from that. Also, it is hard enough getting 3* with 3.5 minutes. Some will say otherwise, but funny how the maxed TH 9's and 10's in my clan never get 3*ed during wars. Yeah, one hive could 3* every base, but they are far from the average clan. The clans we face never 3* us, and we usually don't 3* them either. The extra 30 seconds just makes a hard task a little bit easier.

  7. #17
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    Dude there is no way you can justify giving an extra 30 seconds to anything below th 10. All you need is a good strategy and a bit of thinking. Th8 and below are simple to 3*. If you use drags you don't even need to lure cc. If you use hogs plenty of time. Sure if you use go wipe it might be a bit hard on time but there are so many starts out there that can walk through th8 bases like they are nothing

  8. #18
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    I really think the time should be extended by 30 seconds again. The fact of the matter is, the current time means everything has.to go perfectly in an attack to meet the timer. I just did two attacks in war... I dummied the bases in both of them. One was gowiho, one was lavaloonion. The lavaloonion slaughtered the defenses, had.about half of them still alive. Still had queen, still had King. Had 15 or so minions still alive... And a bunch of lavapups still kicking around... 93%, timed out.

    Second attack, the gowiho, again, dummied the base, about half the hogs still alive, 4 of the 8 wiz alive, Queen and King alive, golemites both alive. I had 6 seconds left at the end.

    Both scenarios I lured the cc troops and killed them with poison while doing mass deployment. Both attacks went pretty much flawlessly, and in both cases the hardest part of the attack was the timer.

    At the end of the day, it comes down to this. Winning on defense due to the attacker timing out, makes people go "haha, suckah", but at the end of the day, it's not an increase in enjoyment of the game.

    Losing on attack regularly due solely to being timed out is frustrating. It limits the viable attack strategies significantly, decreases enjoyment of the game, and adds no real value to it. The timer should be something present to stop a severely damaged attacking force from just winning by attrition. The timer should not be the most significant defense on the map. Currently, that is the case, I am more afraid of the timer than the towers.

    PS, I am th9 attacking th9s.

  9. #19
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    Quote Originally Posted by Shaaw View Post
    I really think the time should be extended by 30 seconds again. The fact of the matter is, the current time means everything has.to go perfectly in an attack to meet the timer. I just did two attacks in war... I dummied the bases in both of them. One was gowiho, one was lavaloonion. The lavaloonion slaughtered the defenses, had.about half of them still alive. Still had queen, still had King. Had 15 or so minions still alive... And a bunch of lavapups still kicking around... 93%, timed out.

    Second attack, the gowiho, again, dummied the base, about half the hogs still alive, 4 of the 8 wiz alive, Queen and King alive, golemites both alive. I had 6 seconds left at the end.

    Both scenarios I lured the cc troops and killed them with poison while doing mass deployment. Both attacks went pretty much flawlessly, and in both cases the hardest part of the attack was the timer.

    At the end of the day, it comes down to this. Winning on defense due to the attacker timing out, makes people go "haha, suckah", but at the end of the day, it's not an increase in enjoyment of the game.

    Losing on attack regularly due solely to being timed out is frustrating. It limits the viable attack strategies significantly, decreases enjoyment of the game, and adds no real value to it. The timer should be something present to stop a severely damaged attacking force from just winning by attrition. The timer should not be the most significant defense on the map. Currently, that is the case, I am more afraid of the timer than the towers.

    PS, I am th9 attacking th9s.

    The he amount of 3* attacks when the timer was up by 30 seconds was ridiculous. Sure th10 and 11 should be able to get a boost but anything under th10 can 3* with a good attack. My clan is a decent war clan and generally our th9's can fairly easily clear the other clans th9's. You just need to work on attacking faster. The attack time was 3 minutes originally so why change it now?

  10. #20
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    30 seconds may be too much. How about a compromise of an added 15 seconds?

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