Hello and welcome to the official recruitment thread for our level 3 clan SwingingSword. We will first go over the rules that need to be followed in the clan, and if you feel like it is something for you, then you can continue reading the section for recruitment. We hope you’ll find this clan one which you would like to be a part of and one that you’ll be ready to fight with!Rules for war:
Attachment 167908
- Everyone in war has to use both attacks, more on how to attack comes in next compilation of rules.
- You need to opt in to war ONLY when you can use both attacks.
- If you opt out of war, we need to know why and how long you won’t participate in wars.
- An attack list will be sent during preparation day, if the target you are given is too hard for you to get three stars on, discuss with leader or co-leader on who you can take instead.
- Don’t give donate any troops to the Clan Castle of war during preparation day if you have weaker troops then the first person in war. What to donate will be discussed in clan.
- If you feel like you can take on a tougher opponent in war, talk to co- or leader if you can take it.
- Never use attacks before doing what is said in the next set f rules.
Rules for war attacks:
- You will have to discuss your strategy for every target that you get in war with a co or the leader, if you fail to do so and get less than three stars then you’ll be risking a demotion or kick. This applies to everyone; even leader has to discuss their attacks with someone to ensure no one has missed anything.
- It’s a must to have the strongest possible troops in your CC before attacking. No one gets to attack before having a full CC.
- If you won’t be able to wait for a second attack list, if you aren’t on the first one, you will have to talk about that with co or leader so that you can get to attack earlier.
- The culprit of many losses is the underestimation of the opponents CC troops, so a priority when attacking is to be fully prepared on whatever may be in there and destroy it as soon as possible.
- Only the best troops are going to be used in war. Even if you get a low target and you have dragons, use them. Don’t be greedy and risk your three stars with giants that might die from CC troops. Be smart and do what will be advantageous for all of us.
- When u speak of your plan, don’t immediately go in, wait till your attack strategy and plan has been approved it might need some refinement before being foolproof.
Rules for promotion:
- Elder is earned through performance in war and the ability in following rules.
- To be elder you will have the responsibility to decide whether someone is good enough to be recruited or not, or if someone who requests to join has what takes to stay. More on this will be explained in the set of rules for recruitment.
- Co-leader is earned through the same means as elder, but a co leader also has to have stayed for more than three months in the clan, have a decent donation ratio and be working for the improvement of the clan by helping out where they’re needed.
- Responsibilities for a Co consist of the same as the ones for elder, but as Co, you’ll also have to be active in recruiting here in the coc forums. You will have to guide other players with their war strategies and you’ll have to be able to lead a war from time to time when leader can’t.
- Leader is the position that’ll be given to that Co-leader that has successfully lead multiple wars to victory without the help of anyone else regarding attack list, strategy planning etc. Hence, leader won’t be one person’s solid gain; it’ll go to the one most deserving of it.
Rules for demotion and/or kick:
- If donation ratio gets shaky, a warning will be sent out. Demotion is a risk, but not too high if the problem is solved soon.
- If rules for war attacks don’t get followed, a demotion or kick is at high risk. Refrain from doing this if you don’t have a reasonable excuse.
- Being rude to someone or starting a fight between two people will lead to immediate kick.
- Being inactive for too long without a reason might lead to kick.
Rules for recruitment:
- For Town halls up to 6: At least 100 war stars and a fantastic attack strategy with giants. Overall non-rushed base and troops.
- For Town hall 7 players: at least 150 war stars. Dragon unlocked in at least two barracks. Spell factory at level 3. Lighting spells at least level 3. Clan castle at least level 3. Can use either Hog rider or mass Dragon attacks professionally. Overall non-rushed base and troops.
- For Town hall 8 players: at least 250 war stars. Pekka and Golem unlocked. Spells at least level 4. Dark spell factory built. Clan castle at least level 3. Can use special strategies for each base and get three stars; GoWiPe, GoHo, Hogs and Wizards and mass Dragons. Overall non-rushed base and troops.
- For Town hall 9 players: at least 450 war stars. Spell factory maxed, with reasonable spell levels. Dark spell factory maxed with reasonable spell levels. Got every new th9 constructions built and at reasonable levels. Can use specific strategies for each base to achieve three stars. Overall non-rushed base and troops.
- If you are th10+, then I won’t be the judge of what you have to achieve, try to decide for yourself whether you will be of help to the clan with smooth three star attacks or if you need more time and consideration on if you really want to join us.


