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Thread: Eliminate Draw – there must always be a winner to go on with the win streak

  1. #11
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    Quote Originally Posted by coachmoneyball View Post
    I disagree. Ties are so rare with the % that this isn't neccessary.

    Also I dont think first to a perfect score is the best tiebreaker. You could go fewest seconds to getting perfect (in terms of attack time) but even that seems like its not really fair.
    There's lots of different kinds of clans out there. Ties are more common in low th small wars.

    And more importantly, no matter how rare, it really feels bad to be punished when both clans have a perfect score. I think that should rewarded.

    I would prefer the draw counted as a win for both clans rather than a loss for both.

    If one clan must lose any of the remaining criteria would be better for a second tie-breaker than how it is currently.
    I hyper-optimized my War Base and all I got was this lousy docate!

  2. #12
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    Quote Originally Posted by ExLooner View Post
    There's lots of different kinds of clans out there. Ties are more common in low th small wars.

    And more importantly, no matter how rare, it really feels bad to be punished when both clans have a perfect score. I think that should rewarded.

    I would prefer the draw counted as a win for both clans rather than a loss for both.

    If one clan must lose any of the remaining criteria would be better for a second tie-breaker than how it is currently.
    A win streak, by definition, is comprised of wins only. A draw is never a win.

  3. #13
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    Quote Originally Posted by TangoFever View Post
    A win streak, by definition, is comprised of wins only. A draw is never a win.
    A draw is a win if supercell says it is.

    Or tiebreaker for tiebreakers. My big concern is that the perfect perfect tie counting as a double loss (w/ 10% extra loot) is brutal and I'd like to see it end one way or the other.
    I hyper-optimized my War Base and all I got was this lousy docate!

  4. #14
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    Quote Originally Posted by ExLooner View Post
    A draw is a win if supercell says it is.

    Or tiebreaker for tiebreakers. My big concern is that the perfect perfect tie counting as a double loss (w/ 10% extra loot) is brutal and I'd like to see it end one way or the other.

    Thatd just add add a new dimension for the farm war guys to exploit.

  5. #15
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    Quote Originally Posted by Rampantarmadillo View Post
    Thatd just add add a new dimension for the farm war guys to exploit.
    True. I can't say I really care about war farmers not benefiting, but it would make the strategy quite profitable.
    I hyper-optimized my War Base and all I got was this lousy docate!

  6. #16
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    My second account just joined a new clan in time for a war which started out promisingly — we got all 75 possible stars, using only 1 extra attack. Then watched in amazement and dismay as our opponents, down 75-39, proceeded to pull up their big boy pants and match our 75 stars, also with 1 extra attack!

    Some clan members thought we should win because we got there first, but in a a war against a clan located in a different time zone, I think that's not a defensible rationale for awarding a "win". Maybe an elusive perfect match?

    End of our 35+ win streak, though

    The issue could be finessed by reporting "wars since last loss" instead of "win streak" which would allow clans with long streaks to continue them through the occasional tie. No doubt some losers would game this by agreeing to tie wars...

  7. #17
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    Quote Originally Posted by ExLooner View Post
    A draw is a win if supercell says it is.

    Or tiebreaker for tiebreakers. My big concern is that the perfect perfect tie counting as a double loss (w/ 10% extra loot) is brutal and I'd like to see it end one way or the other.
    Even supercell would never define a draw as a win. It would be defined as undefeated streak.
    I do get your point that ties will screw up both clans by breaking 2 win streaks. In reality, ties are quite rare. Happened only once for us in 200 wars.

  8. #18
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    Quote Originally Posted by ExLooner View Post
    There's lots of different kinds of clans out there. Ties are more common in low th small wars.

    And more importantly, no matter how rare, it really feels bad to be punished when both clans have a perfect score. I think that should rewarded.

    I would prefer the draw counted as a win for both clans rather than a loss for both.

    If one clan must lose any of the remaining criteria would be better for a second tie-breaker than how it is currently.
    Perhaps time to get your clan a little bigger? I know we scored some perfect scores around a year ago when we would do 10v10 with only th8s. And yes we lost a couple wars but we never gave up 30 stars to anyone. I'm guessing 20v20 or so it would be tough to get all perfect on both sides.

    Anyway it is rare enough to not worry about it...unless you or someone has a decent suggestion. So far the best idea is to use the "shortest" total attack time to 3 stars...but honestly I feel like thats unfair honestly.

    Win streaks by definition means you win every time....if they made the it an undefeated streak then yeah you could keep it I suppose.
    Co-Leader of Clarkey Club. We are a level 9 clan that wars 3x per week. Looking for good th9-10s. Message me if you're interested.

  9. #19
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    Quote Originally Posted by TangoFever View Post
    Even supercell would never define a draw as a win. It would be defined as undefeated streak.
    I do get your point that ties will screw up both clans by breaking 2 win streaks. In reality, ties are quite rare. Happened only once for us in 200 wars.
    In 4 clans since the tiebreaker update we have had 6 ties I believe. Despite the rarity I'd rather see something done about it. A tie is basically a loss and that's a horrible feeling when you go through the effort to get a perfect score. I'd much rather have had 0 ties in that same span.

    Quote Originally Posted by coachmoneyball View Post
    Perhaps time to get your clan a little bigger? I know we scored some perfect scores around a year ago when we would do 10v10 with only th8s. And yes we lost a couple wars but we never gave up 30 stars to anyone. I'm guessing 20v20 or so it would be tough to get all perfect on both sides.

    Anyway it is rare enough to not worry about it...unless you or someone has a decent suggestion. So far the best idea is to use the "shortest" total attack time to 3 stars...but honestly I feel like thats unfair honestly.

    Win streaks by definition means you win every time....if they made the it an undefeated streak then yeah you could keep it I suppose.
    We have two clans we routinely get perfect scores in. One is a 10v10 experiment of mostly defenseless th5s and the other is a 40v40 th7 and under clan. Nearly every single match is potentially a tie if the opponent is skilled enough. Our other two clans have had perfect scores three times each. It gets less common the higher townhalls present, but there's a lot of clans that don't have difficult-to-3 star bases.

    I get not wanting something that doesn't affect you, but this wouldn't affect anyone negatively either. Only half-decent thing about a tie is that you can say you didn't lose.
    I hyper-optimized my War Base and all I got was this lousy docate!

  10. #20
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    Quote Originally Posted by Evilnoob View Post
    With the current win streak list, a draw makes both clans to losers. But one must win.
    Honestly, we can’t have wars where everyone lose.

    Simple solution:

    • The clan taking the lead with first star takes the winners flag (or whatever you want to call it).
    • The other clan can only take the winners flag with a better war result.
    • The clan with the winner’s flag at end of the war wins the war.



    This way the clan max starring first will win the war, and that is truly fair. If losing clans also max stars they understand they lose because they did not prepare better. Losing to a better clans is acceptable. Losing to a winner is the natural order of things.

    Especially clans with win streak of 50+ matched against each other have a high chance of drawing = both clans lose = loser vs loser wars, its wrong, even Supercell should see that.

    if your defense gave up 100% than you don't deserve the win.
    enjoy your draw, build a better base.

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