JESTER
TABLE OF CONTENTS
-Concept
-Behavior
-Behavior Quirks
-Appearance
-Design QUIRKS
-Statistic Description
-Offensive strategy
-Defensive strategy
-Description(s)
-Overview
CONCEPT:
The main purpose of the Jester is to distract, not to necessarily tank out for the entire raid, but to distract. It survives for long enough to let other troops enter the base safely, can be VERY affective in funneling and just in general.
BEHAVIOR
First off, the Jester will summon 3 mirrors, one red, one blue, one green. The mirrors then surround the jester and it quickly hovers off. The jester has two staffs, one used for distraction, the other for attacking, for now, let's focus on the distraction one. As the jester can hover over walls, it needn't worry about them. It targets the nearest defense, and using it's left staff, shoots a small beam at the building. The defense now emits a white glow, and will target the jester until below half health under attack by something else. I call this "the yang curse".
Unfortunately for the jester, it can be targeted by both air and ground defense, and it doesn't have TBAT much health..... On it's own. That's where the mirror shields come in, each shield has roughly the health of a Golem and has their own purpose, but they WILL immediately shatter when every defense is under the yang curse. The blue mirror blocks ground attacks (cannons, mortars, ect.), the red mirror blocks air attacks (X-bow on air, air defense, ect.), and the green mirror blocks everything else, such as clan castle troops, and shots when the two other mirrors can't defend all of them. An example of this is the x'bow, of which fires so quickly, the other shields have to switch to other things, the green shield will take their place. It is very possible for the Jester to be exposed by two X-bows. Inferno Towers do double damage on the shields as well. When it IS attacking, for example when clan castle troops are attacking the green shield, it uses it's right scepter. (Yes, one is a staff, and the other is a scepter), it produces a small blast of concentrated energy, doing splash damage. And if every defense is destroyed or under the curse, it will only use that scepter. The mirrors move VERY quickly, and can stop almost any barrageof artillery. When the Jester itSELF reaches below half health, it will begin teleporting in and out of the cursed defenses range, although it cannot teleport out of the village range, which is the area you can't spawn troops on. Finally, when it dies, it emits 5 small spherical bombs in a ring around it that do little damage, but are an effective splash attack.
BEHAVIOR QUIRKS:
-When spawned in, it's a ground troop, but as soon as the mirror shields finish the summoning animation, it begins hovering
-It has a few sounds, the first is when first spawned in, it makes that mad cackle, y'know, the NYAHAHAHA thing? Take that and make it more wicked and intimidating.
-The next sound is the attacking sound, which is the cackle, but in grunt form. NYEH!
-The next one is the death sound, take the cackle, and make it mentally insane, NYYYAAAAHAHAHA, AAAHAHA!
-And the shields make satisfying quiet clanging sounds, and then their breaking sound is the sound d of a metallic plate breaking, after being dropped on the floor.
-When donated, it flies off, but when in the army camp, it walks
APPEARANCE:
Y'know those happy and sad masks that represent drama, SLAP a jester hat on the happy one, make it angry-happy, and you got yourself a head. The jester hat itself has a color scheme of white and blue. Give it a white and blue suit as a body, a white caps with blue kinig, purple pointy checkered shoes, and a pole in each hand, one topped with the happy-face,
And the other with the sad one, it also has a necklace with a yin yang on the end. Then for level 2, just change the color scheme from white and blue and purple, to black and red and gold.
DESIGN QUIRKS:
-The summoning animation it essentially the same as the with, but the mirrors descend rather than ascend
-When teleporting, it crosses it's staffs, uncrosses them, statics, and shows up somewhere else
-The mirrors are shield shaped, but colored, shiny, and glassy
-The yang curse is essentially a yin yang ball, leaving a rainbow trail
-The attack is just a purple blast
-When below half health, it's mask becomes angry
-When the shield goes below half health, if gets cracked
STATISTICS DESCRIPTION
-Very VERY fast
-around the health of a lvl 3 giant
-Hits with the strength of a weak Wizard
-Has quite high range, making it very formidable
-Takes 25 space
-520 Dark elixir
-Available directly after the Bowler with town hall ten
-Takes 30 minutes to train
-Priority is defense
OFFENSIVE STRATEGY
May replace golems, but as soon as every defense is under the curse, the shields shatter, therefore, heal spells are reccommended, otherwise, either Jevaho, or Jewiwi would be the best choi CE, they also would go well with Healers as they're not necessarily an air troop.
DEFENSIVE STRATEGY
On defense, the Jester would be great, very hard to take down, as overpowering the shields requires great number or speed,and it deals splash damage, unfortunately, the yang curse will not affect attacking troops.
FOR defense, I can reccomend making SURE your defenses overlap your entire base, as the Jester has high range, also your placement of X-bows is very important, same with inferno Towers.
DESCRIPTIONS
(Jester) This demonic spirit only desired to entertain... and trick. It wields the powerful pseudo-scepter and psycho-staff, and casts hexes on defenses so they only focus on attacking it. With it's powerful shields, it has outlasted many villages. No one has ever seen what hides under it's mask.
(Reflectors) Born of dark elixir, sorcery, and willpower, these powerful shields stop at nothing to protect the jester. They absorb almost every hit with little damage taken, however they can't always block the rapid bullets of an X-bow, or the searing heat of an inferno tower.
OVERVIEW
Heyyyy, so what's you think, OP? UP? Should it be a hero instead, lemme know, give me feedback or your suggestions, I'd love to read them. "Jester" is also not my final name decision, here are some other options, "Jinx" \"Jynx", Cypher, " Mad Jack", "Count", " Shadow mage", "Mirage", " Mirror mage", and if course, "Chaos Mage"





