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Thread: Please bring back the extra 30 seconds in attacking!!

  1. #1
    Fresh Spawn
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    Unhappy Please bring back the extra 30 seconds in attacking!!

    Please bring back the extra 30 seconds.........My clan is in a war right now, (first war since the update) and we have had THREE (3) attacks thus far get in the high 90% range.. and run out of time. Not to mention all of the raids that have been shorted 3 starts.

    I can see how in TH 8 or below.. the extra 30 seconds is not needed.. but in TH 9, and especially TH 10 and 11, I personally feel it is needed. It's super frustrating to have very well planned out attacks... especially with the new update with the poison spell and fleeing CC troops... just to be a star short of a great victory for 10 seconds that would have been just taking care of final builders' huts, spell factories, barracks, and maybe one defense.

    PLEASE bring back the 30 seconds!! At least 20 even? It has been a real downer in this war.....
    Last edited by NikkiRawlings; March 28th, 2016 at 03:36 AM.

  2. #2
    Trainee Ninstrol1's Avatar
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    Yeah Return the 30 seconds Extra

    I don't like the remove of 30sg in the war of clan or general, of 3:30 the 30 first second is for killing the enemy castle and win the battle

  3. #3
    Trainee
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    Coc Master

    Quote Originally Posted by NikkiRawlings View Post
    Please bring back the extra 30 seconds.........My clan is in a war right now, (first war since the update) and we have had THREE (3) attacks thus far get in the high 90% range.. and run out of time. Not to mention all of the raids that have been shorted 3 starts.

    I can see how in TH 8 or below.. the extra 30 seconds is not needed.. but in TH 9, and especially TH 10 and 11, I personally feel it is needed. It's super frustrating to have very well planned out attacks... especially with the new update with the poison spell and fleeing CC troops... just to be a star short of a great victory for 10 seconds that would have been just taking care of final builders' huts, spell factories, barracks, and maybe one defense.

    PLEASE bring back the 30 seconds!! At least 20 even? It has been a real downer in this war.....


    Hi Nikki,
    I have the same feeling. I still trying to understand why SC remove the 30s. In the beginning, 30s was given is due to map enlarged by 26.56%. If were to calculate correctly, we should had been given 47.8s. Anyway, i was grateful as where additional at least 30s were given...

    For new def, more structures, HP of some def tower and DPS were greatly increase, weaken of attacking Guard warden.... and the attack time get shorten... I am running my clan now, many of my clan mate having a 94~99% TH10/TH11 attack... that was really awful.

    We have win streak of 20... I think we gonna just stop from war until this is fix.

  4. #4
    Millennial Club Rue73's Avatar
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    What you got to look at is that the removal of the extra 30. Seconds is a game changer, if everyone is so close to village destruction at 3 mins that's how it should be, having that extra 30 seconds just means more players will 3* and when in a war you do not want everyone 3*ing on both sides, you need to look at it defensively rather than from an attacking point of view
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  5. #5
    Centennial Club
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    While both sides are struggling on the only 3 minutes of attacking, that should not be a problem. You have to find another way to destroy a base faster.

    And, one of the reasons to make the 3 minutes back is to avoid Queen Walk strategy being over powered.
    Look! A distraction!

  6. #6
    Fresh Spawn
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    QW is not always the problem

    Quote Originally Posted by BaseAlpha11 View Post
    While both sides are struggling on the only 3 minutes of attacking, that should not be a problem. You have to find another way to destroy a base faster.

    And, one of the reasons to make the 3 minutes back is to avoid Queen Walk strategy being over powered.


    I understand why you'd say that... but 4 out of the 5 total 95%+ attacks in my clan's war last night did not use the Queen Walk tactic.

    I can understand not wanting easy 3* attacks all the time..the game would be no challenge, no fun, but I think with the extra 30 seconds, there were plenty of 2* attacks, and that was BEFORE SC almost doubled the HP in Wizard Towers, and definitely focused on defenses in general this update.

  7. #7
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    Quote Originally Posted by TeikChoon View Post
    Hi Nikki,
    I have the same feeling. I still trying to understand why SC remove the 30s. In the beginning, 30s was given is due to map enlarged by 26.56%. If were to calculate correctly, we should had been given 47.8s. Anyway, i was grateful as where additional at least 30s were given...

    For new def, more structures, HP of some def tower and DPS were greatly increase, weaken of attacking Guard warden.... and the attack time get shorten... I am running my clan now, many of my clan mate having a 94~99% TH10/TH11 attack... that was really awful.

    We have win streak of 20... I think we gonna just stop from war until this is fix.

    We were on a winning streak as well... ended last night. We will most likely stop warring until this is fixed as well.

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