New dark elixir troop idea based around reviving troops in a close proximity (Around 5 tiles) with a small percentage of their health (Maybe around 15-20%) every few seconds, The necromancer will be a tall wizard like character with similar HP and cost to the witch and will take 15 minutes to train, unlocked at th10 the necromancer will take up 10 spaces in the camp and would be a medium paced ground troop and could only raise ground troops.
Upgrades progress by around 10k de each time and the necromancer can either raise troops with higher health or in a further proximity.
The animation of the troop would be raising both arms and a light appears around them where the troops will be able to rise.





