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Thread: Proposal! Add another eagle artillery and inferno-keep reading to understand why

  1. #1
    Centennial Club
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    Proposal! Add another eagle artillery and inferno-keep reading to understand why

    Why do i propose this? Well, post update obviously, its damn near obvious supercell isnt looking for offense, theyre lookin for defense! They enlarged our base size, so they added 30 secs to a battle, and then cut it off. They brought new inferno lvls, they introduced an eagle artillery. They saw witches were 3 starring, they made them useless. They enhanced valks so theyll get used, but nerfed them. They saw people were using healers, so they nerfed them. They upped the dps of xbows. They weakened the GW which they introduced. Theyve made war matchups take wayyy longer to search, and still, huge mismatches happen.
    So yup, its damn near obvious Supercell is all about that base 😆
    They're prioritizing defense...
    So, why not add more defences?! Yahh!
    Shaking. My. Head.
    Bye bye skilled attacks, only 3 stars against strong bases and well thought out layouts can occur with the use of m0ds...
    Id love to get a nice reply from the supercell staff on whats behind all the "over-nerfing" of offense, and the enhancement of defense.
    Last edited by tousa; March 24th, 2016 at 04:54 PM.

  2. #2
    Centennial Club SaBD's Avatar
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    half support

    One more infereno, alright.... but another e.artillery, hell noooo!!!! 😱

  3. #3
    Banned
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    Are you crazy

    Th11 is super strong as it shoud be nerfed not buffed

  4. #4

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    Maybe SC think that with a skilled attacker and max troops hitting a skilled defender with max guns, that a balance between offence and defence would be a result somewhere below 100% destruction?

    Maybe they also care about multiplayer, where the most important difference is between 0* and 1*. If players can feasibly 3* each other, it implies they probably get 2* with their eyes shut, which means no-one can defend, which means everyone stays online and it goes all cloudy.

    I never quite understood where the idea that "balance" meant the attacker got 100% destruction came from.

  5. #5
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    Synical

    Im being synical, read the post before u comment. Im saying it as a joke to supercell's updates.

  6. #6
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    Quote Originally Posted by Rjm0007 View Post
    Th11 is super strong as it shoud be nerfed not buffed
    reading comprehension not your forte is it? .... lol, jk.

  7. #7
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    "They enhanced valks so theyll get used, but nerfed them. They saw people were using healers, so they nerfed them. "

    How? Healers r now invulnerable to air traps other than maybe air bombs. Although valks got enhanced, they were good either way and didn't get nerfed that much. Witch is only a tad more useless since it can run over traps now.

  8. #8
    Junior Member
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    No Way!

    We need new troops! They even posted all of the ideas that they are considering, yet they aren't moving very fast with the new troops. At this rate, we might get two more troops by mid-summer. Supercell needs to focus on offense!!!

    P.S. Idk if you can tell, but I get really excited about new troops!

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