Are you bored of constantly being raided, and losing only because you dont have clan castle troops in your base 24/7? Well be bored no longer!
This new feature would basically add a new type of defensive troop called the militia that would spawn from your town hall in the event of a raid. They would do a mediocre amount of damage but have reasonably high health and be about as fast as a barbarian . The amount spawned and their stats would depend on the level of the town hall eg: (subject to change)
Town hall level 6
6 Spawned
90 hp
8 damage
Town hall level 7
7 spawned
95 hp
9 damage
Etc.
I know what your thinking: But wont this remove the point of clan castle troops?
Well not really, seeing as the militia themselves are quite weak, and would just be there to add that little bit of defence that every base is missing.
I'm quite sure that with a few tweaks here and there, this may even get noticed. (Dont shoot me if you find some really obscure thread that has the same idea)


. (Dont shoot me if you find some really obscure thread that has the same idea)


