Good afternoon, I'm making contact because I have some troops ideas, traps and air conditioning for the game Clash of Clans, good will first congratulate the whole team of Clash of Clans for the great job and commitment to the game, the more we cut to the chase, I will divide 3 topics not to shuffle.


Troops: For me I think the goblins should have a little more prestige because there is a goblin campaign in the game and only a troop of goblin playable race, because I have some ideas:


1nd: "goblin mammoth," it would be a great mammoth controlled goblin, the idea and it was a great troop q would focus on deposits and constructions such as mammoth and a large force, should have a reasonable damage however reduced speed, and occupation of space between 20 to 30 in the camp, my imagination would put a cabin on the great mammoth.
2nd: "Catapult goblin", I always thought the idea of ​​launching interesante fireballs as well as mortar, then why not use this idea in the attacks, the idea would be a catapult pulled by goblins (big and strong goblins) that shoots fireballs on enemy villages, it would be a slow troop with a large attack radius however has a radius near the troops where where she could not attack, as well as mortar, did not find any reference that could justify its occupation capacity in the camp if I like the idea I'll leave this with you.


Trap: good for this class had the idea of creating a trap to balance the game, the idea and the next a trap called "tar pit" would be a trap with the effect of reducing the speed of troops entering its radius action relating to your animation in the activation of that I have not thought about it, the more the idea would dexar the slowest troops for the defense more time to cause damage to the relationship tropas.em to its size I think that would have to be identical to big bomb.


Climate: Good referring to it, I think you already should have listened, the more the idea of the game have several climate, such as day, night (in this state, objects pussui light, such as camping and troches would have a bright highlight) winter (a climate where falling snow and some constructions could be with snow exesso), rainy where acontese thunderstorms (lightning that does not cause damage, so animation), good would be a great idea because we would have an interaction to the game and not would be the same climate monotonous.


Good ideas are those, I thought of several other as a band with the same physical paracteristicas to a lumberjack (that targets the enemy villages the obstacles like trees and stones, and which withdraw could be possible to get gems) that let the most active players, the more I think it would be an idea in which would not far away.
I wanted to congratulate once again the excellence and efficiency of the supercell team, and would be very happy if they adopted my ideas. thank you and have a good afternoon.