New dark elixer troop, Shieldbearer
Introduction
ground troop, deals more damage without shield
He got an shield, if he is dead he drops his shield and go trough with an smaller amount of HP but deals more damage
Stats
Favorite Target Any Damage Type Single Target Targets Ground Housing Space 5 Training Time 8 minutes Movement Speed with Shield 20 Movement Speed without Shield 28 Attack Speed 1 Attack Range Melee
lvl Dark Elixer Cost Damage Per Second Shield Hitpoints Hitpoints Damage per second
Without ShieldUpgrade Cost
Dark Elixer1 60 80 550 250 105 15,000 2 80 95 675 325 125 25,000 3 100 110 800 400 145 35,000 4 120 125 925 475 165 -
- When shield lost 1 sec untargetable, to lose focus
Description
Shieldbearer is born to wear a shield, it will always hold some damage before it hits the shieldbearer itself.
But when the shield breaks the shieldbearer got an extra hand to deal some damage.
Strategy
- It can be used as an offensive troop with some health ,behind Golem, Giant
- Let him loose his shield but then let some Big troops defend so the shieldbearer is stronger,!But watch out it has less life!
Weakness
- Spring Trap, instant death
- His low health without shield
Thanks for Reading
Have some tips for balancing or some extra ideas, then reply and I can use them
and vote the poll




