View Poll Results: Do you like the idea?

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  • Yes

    0 0%
  • No

    3 60.00%
  • Its awesome SuperCell has to ad it

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Thread: New Idea

  1. #1
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    Troop Passive Ability

    When troops reach lvl 5, they get an passive ability
    For example:

    ELIXER troops
    Barbarian: Reduce single target damage by 10%
    Archer: Every 3rd attack deals 1.5x normal damage
    Giant:
    Goblin: Does 1.5x damage to Walls if they are blocking a way to resources
    Wall Breaker: If they die without reaching a wall still let there bom explodes
    Balloon: Deal more damage wen they die
    Wizard: Take less damage frome Wizard Tower
    Healer:
    Dragon: Reduce 30% damage of all air traps
    Pekka:

    DARK ELIXER troops
    Minion: Has 25% chance to dodge the Air Sweeper
    Hog Rider: Has 30% chance to not activate a trap
    Valkyrie: Trows here axe when she dies to the nearest building for 100 damage
    Golem:
    Witch:
    Lava Hound: Lava does area damage and can target air too (Lava pup doesn't do area damage)
    Bowler:



    These are only expamples, but I would like it if they will get in COC
    If i dont got something, give an idea
    You got an better idea or some balance Tips then reply.
    Last edited by Quinten5; March 22nd, 2016 at 06:15 PM.

  2. #2
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    Quote Originally Posted by Quinten5 View Post
    When troops reach lvl 5, they get an passive ability
    For example

    ELIXER troops
    Barbarian: Reduce single target damage by 10% Y
    Archer: Has 20% chance to dodge single target attacks LOL. NO
    Giant: Reduce 10% damage of all defence and traps OP
    Goblin: Can move trough walls WAY OP...holy ♥♥♥♥!! think about de farming...OMG
    Wall Breaker: If they die without reaching a wall still let there bom explodes yes
    Balloon: They will first target the air defence WAY OP
    Wizard: Imune to Wizard Towers OP
    Healer: They can heal air troops not gonna happen bro
    Dragon: Reduce 30% damage of all air traps again, Y
    Pekka: ???

    DARK ELIXER troops
    Minion: Has 25% chance to dodge the Air Sweeper Y
    Hog Rider: Has 30% chance to not activate a trap Y
    Valkyrie: Trows here axe when she dies to the nearest building for 100 damage yes
    Golem: Reduce 10% damage of all defence and tap nonononononono
    Witch: Skeletons does 30 damage(instead of 25) and has 40 Hitpoints(instead of 30) they r weak for a reason
    Lava Hound: Lava does area damage and can target air too (Lava pup doesn't do are damage) Y
    Bowler:???


    These are only expamples, but I would like it if they will get in COC
    You got an (better) idea or some balance Tips then reply.
    my thoughts in ​red
    max defense th9 -- pushing walls
    mid defense th9 -- pushing defenses -- throwing elixir at walls
    mid defense th7 -- pushing offense
    mid defense th7 -- pushing offense
    "Why is the rum ALWAYS gone?.....Oh, that's why."

  3. #3
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    Quote Originally Posted by TimothyH97 View Post
    my thoughts in ​red
    Ty for balance tips
    Are these a bit better?

  4. #4
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    Need ideas

    Someone got an idea for Giant, Heler, Pekka ,Golem, Witch or Bowler reply.

  5. #5
    Junior Member
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    Great Idea

    I have an idea! You should come up with realistic ideas that don't make every troop OP in the game. Maybe not suggestions about how to upgrade and give every troop an ability...

  6. #6
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    Good idea

    Do you know how to delete this thread?

  7. #7
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    PokeManiac Is Back!
    But where are the sub-forums?

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