I noticed in sneak peek videos the Bowler is said to do splash damage. The Bowler hits the first structure in front of him, the rock bounces off then hits the 2nd structure immediately behind the first.
What I recommend is a small adjustment: when the rock hits the 2nd structure, how about having it do an area damage, maybe within 1-2 tile spaces. That way if the 2nd structure is not lined up directly behind the first, the rock can still do damage.
The builder hut is not directly behind the army camp and when the rock explodes after bouncing off the army camp, the hut is not damaged. I would think a boulder exploding would do some type of area damage. There should at least be a one tile area splash damage as most bases do not have structures lined up directly behind one another.
I know the mods are not developers but could one acknowledge reading this request and pass along to the dev team please? I truly think this small change will make the Bowler slightly more viable but not OP. Thank you
I think it would be a better idea for the boulder 2th hit to seek a building, and if there isn't one then
the first hit will do double the damage to the first building.
Last edited by Bhunivelze; March 20th, 2016 at 03:30 PM.