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Thread: Enough with the healers

  1. #1
    Senior Member
    Join Date
    Jun 2014
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    Dallas, TX
    Posts
    272

    Enough with the healers

    Why is that I am bombarded with this mindless AQ/4healer combo after SC "dramatically reduced the effectiveness of multiple healers?" I was so happy when I read that update statement and I feel like the only thing that changed is AQ/healer became somehow more effective. I don't use the attack because it's pathetic and annoying so I can't be sure of that, but I am sure that just about every time I think I held someone's bull rush to 36% I look down to see that skill-proof combo down at the bottom slowly h,a,c,king away at a few more bldgs just to bail the second a star is stolen.

    MAKE...HEALERS...VISABLE...TO...MINES...so I can defend my village from this weenie attack that you FAILED to remedy. The only people that aren't sick to death of it are those that use it and sadly try to defend its veracity. Please..we are so tired of hearing how much work you had to do to figure out how to make AQ go where you want. You put her on the map and AI does the rest, slick. Stop convincing yourself that you're some code breaker. You just found yet another "h,a,c,k," that needs to be put to bed. There is a reason one can't lightning spell/quake the TH to destruction, or steal resources in the same way. Just find a way to make your army better than their village without it being some quirky gimmick that others have to be sick of. If you're tired of the way the game was meant to be played...stop playing it. I want to go back to being ♥♥♥♥♥♥ that you bested me...not ♥♥♥♥♥♥ that I lost a star you didn't deserve.
    Last edited by conradlovejoy; March 19th, 2016 at 05:04 AM.
    Level 140 - TH 10
    Goodkat - Co-Leader of BOOM!!!!!

  2. #2
    Millennial Club
    Join Date
    Nov 2015
    Posts
    1,414
    SC has not done anything to the healers for a couple months, so I'm not sure if you are referencing that or the more recent leaks that SC deny are true.

    Super queen is much more complicated than you think. Queen AI sucks without proper funneling and good WB deployment. I'm sorry that you always get crushed with it, but only looking at that attack from the defensive end doesn't make it OP or, as you put it, a h@ck. Calling it that is absolutely idiotic. You can combat against SQ by searching for bases that work against it. Yours seems to not be good against SQ if you lose every time.

    Healers can't be hit by bombs for one important reason: It made them virtually useless. Changing that ruins giant-healer attacks at all TH levels along with any other 1-2 healer strategies.

    If you really think it's as easy as dropping down queen w/ healers and leaving to get a snack, you're dead wrong. Try it out yourself and feel free to PM me the results. I highly doubt you will be able to get anything on your first try if you've never used it before.

  3. #3
    Senior Member
    Join Date
    Jun 2014
    Location
    Dallas, TX
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    272
    Super queen is much more complicated than you think. Queen AI sucks without proper funneling and good WB deployment. I'm sorry that you always get crushed with it, but only looking at that attack from the defensive end doesn't make it OP or, as you put it, a h@ck. Calling it that is absolutely idiotic. You can combat against SQ by searching for bases that work against it. Yours seems to not be good against SQ if you lose every time.
    I don't get crushed by it..that's the point. 75% of attacks that don't deploy "superqueen" at the bottom of this village to knock out an extra 15% lose with around 30-35%. 95% of the time that strategy is added to a bull rush attack, it results in 50-60% damage. That's not getting crushed and it tells me that the majority of people who only get thirty seconds to plan this village can't beat it without a guaranteed additional 15% destruction from an invincible offense. I'd call that a h,ack any day but go ahead and defend it.
    Level 140 - TH 10
    Goodkat - Co-Leader of BOOM!!!!!

  4. #4
    Senior Member
    Join Date
    May 2014
    Posts
    432
    I agree, bring back healers tripping mines. It's the only way to defend against this stupid attack.

  5. #5
    Trainee
    Join Date
    Dec 2015
    Posts
    36
    If you think it is an invincible offense then clearly you have never used it and do not understand it. If they revert back to healers getting hit by mines then they should just remove the unit completely. Healers only target ground meaning you can only use them for ground troops...leaving EVERY air mine for healers making them a useless troop that no one will ever use.

    Also if your sig is accurate you are a th9. As soon as defender has inferno towers queen walk gets much much harder because as soon as the queen is getting hit by an inferno healers do nothing. At th11 tacking on a queen walk after a full army is worthless unless you took out the eagle artillery. The queen is incredibly prone to hitting a wall despite being able to take 2 steps and hit a building, often running right into 3-4 defensive buildings including an inferno. I'm actually much more bored with seeing mindless GoWiPe attacks over and over in war but that's just me.

    If you are not being crushed by it then why should they nerf it exactly? Your reasoning behind wanting it gone is that it annoys you and that's not a good reason. Your argument that it is a mindless attack it wrong. Your belief that the healer nerf did nothing is also wrong. Your EQ/lightning statement is completely irrelevant and not even a good example.

    You can defend against 'this stupid attack' with simple base design changes but that would be too simple I guess.

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