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  Click here to go to the first staff post in this thread.   Thread: Balancing Blog Series: March 2016 Update

  1. #841
    Forum Elder MrAnonymous1113's Avatar
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    Quote Originally Posted by Hatchlhoff View Post
    How many people would have rather had a peek at the new troop(s) first before the ner... I mean Balancing blog?
    all I ever want is new stuff - not the usual touch ups & fixes that every update seems to be.

  2. #842
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    Quote Originally Posted by nerfedname View Post
    Poison doesn't just kill castle troops, it also slows them and slows their attacking speed. I suspect it will still be a useful spell, but will involve more than just dropping 2 of them at the outset of every raid and then waiting for everything to die.

    At least we'll get some "castle diversity" back, isn't that what everyone was asking for?
    Amen! (10x)

  3. #843
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    Sounds like they want witches used even less than valks are currently lol.

    Wow, talk about making witches basically worthless

  4. #844
    Pro Member TowerDawg's Avatar
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    Who else appreciates the balancing blog?

    Dang um nice I think to get some listed info and reasoning behind the info. Hope to see more like it in the future.
    A lot of the changes are things that I have seen requested since the update. These things I am actually looking forward to.
    Some of them I didn't see requested but actually look like they was going for balancing a few things. I hope these pan out ok. Honestly put down my th10 account a couple weeks back. Found out it was just more fun to play my minis, and walls was getting boring. Maybe some of the new stuff will have me playing it again.
    Instead of showing hate (real dang easy for me after the last experience) I'm hoping the changes bring a little fun back into the mix. So personally, looking forward to this update, and if supercell actually reads this, thanks for the details. Was nice today to log on and see it.
    Never bring a barbarian to a dragon fight.

  5. #845
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    Quote Originally Posted by 3lorian View Post
    Valks

    I was an avid valk user at th8 and 9 (VaHo, VaLoon, GoVaLo, VaHoLo etc) and i really wanted to be able to use them at th10 and 11 but I found that discos shredded them to quickly even with freeze. If you really wanted to make them more useful you should leave the dos alone (or even decrease it) and increase the hitpoints.

    By decreasing the HP and increasing the dos you are basically making them a glass cannon, a me lee version of a wizard with less dps and range.

    You should reconsider this and buff their HP (and maybe balance it by decreasing dps....or leave the dps alone.... I mean seriously....they are under powered at th10 and 11....th8 and 9 they rocked)
    Im guessing that valk5 is close.

  6. #846
    Super Member TH10clasher's Avatar
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    I've not been a fan of some of the changes SC made last December, but many of the changes coming soon look to be good. My biggest concern is making TH10 defense tougher, but since we don't yet know what the new troop(s) is, we can't truly know whether or not balance at TH10 has improved. Complaining at this point is premature. I may be doing that very thing after the update hits, but it won't be from a knee-jerk reaction.

    I agree with most folks about the poison spell issue. One of the most interesting things about wars used to be wondering what would be in the cc's. I'm not sure if this change will accomplish that though. I can imagine low hp cc troops may still die more quickly than they can run from a max poison spell, or that they'll die too fast after being lured to the side & kept busy while poisoned. Will we still see lots of dragons in cc's, I wonder?

    My only other real concern is reducing the attack time to 3 minutes for TH10's & up. It makes sense below that, but a little more time is needed with so much to demolish at these levels. An extra 15 seconds would be good, 30 even better.

    Anyway, I'm optimistic about most of the coming changes & quite pleased with SC's efforts at better communication. Thanks!

  7. #847
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    Quote Originally Posted by MrAnonymous1113 View Post
    all I ever want is new stuff - not the usual touch ups & fixes that every update seems to be.
    Sneak peeks are still to come... LIKELY with the new inferno, mortar, hog, and rocketeer...

    I capped LIKELY so that I don't get the Satanic "Don't assume" clash forums cult coming at me...

  8. #848
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    Disappointed - SC who are u trying to please?

    Im max th11, playing this game for a long time. I have done pretty much anything from pushing to legend, farmed anything i could and currently i have 998 war stars.
    Why do i still play this game? Wars thats it but not because i like to get 2 stars but because i like the chance to challenge for a 3 star. And what are u doing with this update?! U are taking away that small chance of hope i had!
    I know there will be a lot of people saying u have other combos (golavalon, qwalk variations,...) but in reality u dont. Why? Well lets be honest u can only do that attacks succesfully by using bunnies(against th11). 3 staring a th11 is almost imposibble (good anti3 bases) but after this update it will definately be impossible (unless u are bunny). Do u want me to start using it? Are u doing these nerfs because th11 3 stars th10 easily? If u dont know that should be normal!
    So please tell me who are u trying to please? Th9 and below?
    SC i think your biggest mistake is that u actually listen to people complaining, but wrong people or those who are loudest but have no idea how this game is actually played.

  9. #849
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    Ridiculous

    So you can overturn the 30 second addition but can't overturn TH snipes?

    The 30 second addition is critical for Th11 3 stars. TH snipe nerf is critical for nothing.

    I'm convinced the developers either don't play the game, are high out of their minds or just make random changes to the game based on a preconfigured random game change generator.

  10. #850
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    Witches useless now aswell?

    Only thing i used them for was triggering traps so my wizz make it, i think only the hp reduction of skeletons and the inferno tweak is enough

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