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  Click here to go to the first staff post in this thread.   Thread: Balancing Blog Series: March 2016 Update

  1. #761
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    Quote Originally Posted by DanielRomanski View Post
    Why can't you use 3-4 witches in an attack, why does it have to be 10+
    Because their AI isn't good. Instead of staying at a distance and summoning skeletons they move within range of all defenses. And then instead of constantly raising skeletons after a few die, they will wait until all skeletons are dead and when the defenses target her then she will raise more skeletons.

  2. #762
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    lol... you're saying as if there's any th9 base that can't be 3 starred given enough time and a decent-good attacker

    as far as I know, goho and/or golava can destroy any th9 base if the attacker is good enough. at least with this 30 sec reduction we will see more separation between less good attacker and the better ones



    and ofc, any gowipe nerf is appreciated, although th10-11 might need that extra 30 secs

  3. #763
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    well supercell

    as you should know your golden not galadoj has confirmed the info now please don't move any other threads

  4. #764
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    Quote Originally Posted by Anoushka[Supercell] View Post
    Town Hall 9+ Changes

    • All Skeleton hitpoints reduced
    Skeletons should be a fragile unit that overcome their inability to survive damage by sheer numbers. However their hitpoints were just a sliver too high, preventing Archer Towers from destroying them with a single arrow in some cases. The hitpoint decrease will make sure that Archer Towers stay effective against Skeleton hordes.

    • Skeletons spawned from Witches no longer trigger traps

    ...This was the example with the Hog Rider before we introduced the 1.5x damage from Giant Bombs... In a similar way, making Skeletons not trigger traps will leave mass-Witch armies vulnerable to an abrupt end via traps...
    In other words, "we nerfed Hogs into the ground so they no longer have a place in high level armies, (especially with poison change now), and we intend to do the same to witches. Clash on!"

    Terrible...

    I'm so sick of changes that ruin the ability to use a troop in an army. If I remember correctly it took you over three to five updates (including the bomb change), to ruin hogs for high level players against T10 bases. Now it looks like you may succeed in killing witches with one fell swoop. I wish you had reversed the upgrade on witches or removed the earthquake spell from the game rather than making these stupid changes (including Inferno change). Giant bombs will now ALWAYS stop a witch army even if you include other troops regardless of base type one fights. I doubt there will be any point to using witches now.

    It seems like every update comes with something to kill the enjoyment for me or my friends. I really don't know why I continue to play this game.

    Old CW army no more:

    2 Golem
    10 Witch
    2 Archer
    2 Giant
    2 Wall Breakers
    11 Wizards

    1 Poison
    3 Heals
    1 Rage
    1 Jump


    Can't use that combo anymore... or the one before that due to nerfs, or the one before that due to nerfs, or the one before that do to nerfs, or the one before that due to nerfs, or the one before that due to nerfs, or the one before that do to nerfs, etc...

    Ya, that's the story of CoC.
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  5. #765
    Junior Member DarKBarbariaN95's Avatar
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    Quote Originally Posted by bigwinw View Post
    Its so pathetic how full of nerfs the update is
    Really cuz ur playing the update right? Cuz the update already came out right dude. Can you tell me where you got it? Im pretty sure that this game will only keep getting better, stop assuming what you dont even know yet
    DarKBarbariaN95 Exp Level: 104 Town Hall 9 Maxing Farmer, War Lover
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  6. #766
    Forum Elder MrAnonymous1113's Avatar
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    Can I Borrow Someone's Pitch Fork & Torch For A Second

    Just Kidding, but I am disappointed in the No reduction of Hero Recovery Times.

    I know it's considered a "Money Maker" but what ppl don't under stand "Those who buy gems will always buy gems" & "Those who don't won't"

    Just wish it was limited to 1hr max.
    Maybe something like 15 minutes per 10 lvls on Queen & King and 15min. every 5 Levels on the Warden.

  7. #767
    Pro Member kisika's Avatar
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    please don't take away the 30 seconds. That extra 30 seconds allowed so much more versatile implementing different war strategies. Specially at th9. While some attacks strategies might have become op but it allowed new strategies to emerge. Now everyone will have to just use goho. This is not adding strategies but taking it away. Please reconsider. I like all of the other changes introduced but please don't take away the 30 seconds.

  8. #768
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    Quote Originally Posted by Hatchlhoff View Post
    Signed. Already having trouble as a TH11 and this will do nothing but hurt my attacks. I am not a m 0 d d e r, why punish me?
    its about game balance not modders. if you have chance to 3star 3min is not enough

  9. #769
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    Quote Originally Posted by loveless2213 View Post
    Every single time. When sneak peeks get released, you can count the forum being flooded with whining, most of which stems from obvious inability to reason.

    Cheers to all the real players!
    Finally a person who is excited about the update.
    TH 12 || Lvl 210 || AQ 53 || BK 54 || GW 25 || All Time Best: 5552 Cups

  10. #770
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    Quote Originally Posted by hashtagbene View Post
    Actually everybody at TH9 and lower said extra 30 secs were useless
    If it is useless to them then they dont need to use it. Those of us with TH10-11 need that extra time.
    Leader of clan Ironclads. We are always looking for new members. We value camaraderie, teamwork, and maturity. We war once a week thanks to the Opt In/Out feature that gives players choice! Chat is kept clean and respectful. Come by and say hi!

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