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  Click here to go to the first staff post in this thread.   Thread: Balancing Blog Series: March 2016 Update

  1. #261
    Super Member Starsb4lootjl's Avatar
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    Quote Originally Posted by Badzmaru View Post
    With the following updates...



    • Grand Warden Life Aura and Eternal Tome range reduced slightly
    • Inferno Tower Multi-mode acquires new targets faster
    • All Skeleton hitpoints reduced
    • Skeletons spawned from Witches no longer trigger traps


    RIP to the GoWiWi strategy...
    One of the strongest for th11's at that.......
    Mass drags here I come!

  2. #262
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    They have keep adding the total HP of the buildings need to be cleared, so they added extra 30 seconds to balance it in December. Now they buff WT HP even more, and remove the extra 30 seconds.
    Do you think goblin and valk are able to cover it? hahaha.

  3. #263
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    still cant use heroes for war during upgrade why? WHYYY????????

  4. #264
    Cowboy Holps's Avatar
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    I actually missed you guys. Not as much as I miss Knight Rider but close.
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    Agreed, I also think it is on our shoulders to invigorate the game for ourselves by trying new strats, new armies and spells and taking responsibility for it rather than waiting to be fed?
    I have lost count of how many people say things like, 'I don't do Dragons' or 'Lavaloon sucks'......surely half the fun of this game is trying to learn new ideas, failing, winning, going back for more?
    In terms of your point...me too.....it's especially fun here the day it lands
    Last edited by Holps; March 17th, 2016 at 02:56 PM.




  5. #265
    Centennial Club Sacrificer's Avatar
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    Everyone always adapt. Nobody gonna throw away their had work and watch others adapt. People will complain but still they will play. Those that say they quit either wasn't addicted or aren't really into challenges.

  6. #266
    Super Member Mendicus's Avatar
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    Quote Originally Posted by UnBreakTheGame View Post
    First, I'd like to say I'm glad to see a more proactive approach in addressing the community.

    Some of these changes sound like great ideas, and some seem a bit questionable, so we will have to wait and see like usual. I'm happy Valkyries, cc troops, and X-bows will become a viable part of the game again and that they are putting some focus on our ability to defend attacks. My concern is that SC obviously didn't learn much from their last attempt at making sweeping changes to the game. We are now seeing spell times now drastically reduced... What effects will this have on cloud's in high trophy play? It seems with each fundamental change they make, the game loses another piece of it's identity.
    It is very like the clash royale team's way of explaining why they are making changes. I like it, it is far less transparent.

  7. #267
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    You can adapt all you want. I think this might be the final straw. They sucked the fun out of it for me in December and did nothing to bring it back.

  8. #268
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    Quote Originally Posted by RedHuntress View Post
    Always the voice of reason in a dark and dreary world.

    Take the advise given above-sit back and relax and see how it plays out. At this point there is no constructive criticism to give as none of us have experienced the game play with these changes in effect.
    Agree. Unfortunately most people who play this game and who comment on here are children, teens, or those in early 20s.... Basically the demographic not known for patience, long term thinking, or big picture thinking outside their own personal bubble.

  9. #269
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    These changes are very good overall for the competitiveness with th8's and th9's. Those town halls will be a little bit harder to 3 star again, but not nearly as easy as it has been.

    For town hall 10's and 11's however, hey are making it even harder for people to 3 star them, especially with the 30 second reduction. If there is anyway at all possible to do so, please make it so that th10's and 11's get the extra 30 seconds, but th9's and below don't. The higher town halls really need it. I don't want to speak too soon though, because for all I know, we might be getting new troops that will help out with this change.

    Overall - Good for the lower townhalls
    - Bad for the higher town halls

  10. #270
    Trainee ajmeb53's Avatar
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    Unfortunately, I developed a bad habit of killing cc troops with only 2 poison.But still I am happy that more variety will be coming in cc troops.

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