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Thread: Get rid of anything but 45 man wars!

  1. #1
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    Get rid of anything but 45 man wars!

    45v45 is an ideal size for serious war clans. It allows the most xp available while preserving opt-out functionality.

    50v50 can't have any one opted out, so while that's fine for casual clans, your more war orientated clashers are going to have people move to a different clan when heroes are upgrading.

    There are issues with members going to a "parking lot" clan, the exact problems the opt out feature did away with. Losing members permenantly, the logistics of shuffling and communicating, and losing donation stats that potential recruits often look at.

    And there's a special case, the leader. If he has to sit out that will force 10 people to be benched. 10 people, that's huge. The leader of a clan is often one of the most advanced accounts, covering his attacks is not typically a trivial concern. So if he is upgrading a hero, or god forbid the spell factory that's a huge problem.

    Get rid of the 10 and 15 man wars instead, it byasses all these problems, still increases the pool of potential matches, and the only burden is kept away from the players who are the most war orientated.

    And one last suggestion to help avoid snafus like this in the future: have a liason from supercell to stay in contact with some of the more successful clans. Our clans have more people than supercell has employees. I see this and think "omg do they even play their own game what are they thinking" (no offense), but removing 45v45 shouldn't have ever been seriously considered. It's worse than th8 elixir walls, as the issues should be obvious.

    I wanted to add this excellent idea to the first post:

    Quote Originally Posted by calmypal View Post
    However OP you raise a really good point that SC should consider. Benching add'l players isn't ideal. What I would suggest is that a clan can have MORE than 50 chiefs in the clan, perhaps 60. That should give them the buffer needed to suit up a 50 war so some people can upgrade heroes etc. To me that would be a far better solution than to get rid of 10v or 15v wars.
    That would certainly be a workable solution. I believe it's on the banned ideas list, but in a different context--and not like banned ideas haven't been implemented before.
    Last edited by ExLooner; March 3rd, 2016 at 11:42 PM.

  2. #2
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    no, 10 and 15 man wars are good for small clans.

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    Quote Originally Posted by calebMcF View Post
    no, 10 and 15 man wars are good for small clans.
    The little clans just have to grab a few more people. That's far more reasonable than removing functionalty and handicapping the top war clans.

    I'd rather they not do this at all, but the penalty is far less severe my way.

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    Sorry, they literally just announced today that 35 v 35 and 45 v 45 are going to be removed for better matchmaking.

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    small wars

    Smaller wars are good for those clans just starting out. Those lower players who are all town hall 4's and 5's and play with their families or friends don't necessarily want 50 person wars because they want to keep it small and with people they know. By taking away the 10, 15 person wars from them, they can't play, as well as there aren't really many clans with 50 th 4's or guys just starting out.

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    Quote Originally Posted by paraganamor View Post
    Smaller wars are good for those clans just starting out. Those lower players who are all town hall 4's and 5's and play with their families or friends don't necessarily want 50 person wars because they want to keep it small and with people they know. By taking away the 10, 15 person wars from them, they can't play, as well as there aren't really many clans with 50 th 4's or guys just starting out.
    Yeah, it's not ideal, I'd rather they didn't eliminate any of the war #s, but if someone has to suffer I'd rather see the burden go to the casual players. And it's lesser burden to grab a few more people. That's a minor annoyance versus destroying opt out functionality/forcibly benching 10 people for larger clans.

  7. #7
    Senior Member HexoTricks's Avatar
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    100% agree most high level clans carry around 47 to allow people to opt out of wars if need be, its just not feasible to have 50v50 wars often. 45v45 wars are the best solution for top war clans. (Although im in a farming clan)
    HexoTricks | Level 126
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    Quote Originally Posted by ThatKlingonKid View Post
    Sorry, they literally just announced today that 35 v 35 and 45 v 45 are going to be removed for better matchmaking.
    This is what is known as cause and effect. The cause is supercell announced they are removing 45 man wars (35 isn't a big deal, so we'll ignore that) and the effect is this thread and others like.

    One doesn't happen without the other.

  9. #9
    Millennial Club Rue73's Avatar
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    Quote Originally Posted by ExLooner View Post
    Yeah, it's not ideal, I'd rather they didn't eliminate any of the war #s, but if someone has to suffer I'd rather see the burden go to the casual players. And it's lesser burden to grab a few more people. That's a minor annoyance versus destroying opt out functionality/forcibly benching 10 people for larger clans.
    Sorry mate but that is quite an arrogant attitude, there are a lot more casual clans than elite ones.
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    Quote Originally Posted by Rue73 View Post
    Sorry mate but that is quite an arrogant attitude, there are a lot more casual clans than elite ones.
    This change affects all large clans, not only "elite" clans. That includes casual players too. I merely suggest a bit of recruiting over breaking opt outs.

    Also, I have two clans that fight 45v45, one that does 35v35, and another that does 10v10. I will be recruiting any way you look at it, I am not complaining about the 35v35, and my own proposal would affect me.

    Don't be so quick to assume I'm arrogant, I only posted this thread because there is a problem removing 45v45 wars. This isn't an "elite" (I don't even like that word) vs. casual "class" war.

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