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Thread: TH8.5 ANTI 3STAR WAR BASE (4th AD/ TESLA + TRAPS/ QUEEN)

  1. #1
    Trainee
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    Feb 2016
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    TH8.5 ANTI 3STAR WAR BASE (4th AD/ STORAGES/ TESLA + TRAPS/ QUEEN)

    Amazing Base for th8.5s, never been 3starred by th8 and only 3starred once by a th9 with maxed heroes and maxed troops, but that is to be expected. Try it out and give me any feedback.
    Enjoy!

    The base is called Stryker . 5, i will allow this base to be published on youtube but please give me credit.

    https://imgur.com/gXST6zi
    Last edited by ChiefDan160299; February 24th, 2016 at 10:17 PM.

  2. #2
    Forum Elder Zegaloft's Avatar
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    You may want to proceed being a full Th9 then because at this point, you are not classified as a .5 anymore due to the teslas and aD which you have mentioned beforehand.

    Back to the base, bottom DGB can be dismantled by the KS. Or by a stoned KS at any angle. Off center the Queen to narrow the path which the attacker wants to go. Bombs should be placed outside to disrupt wall breakers. Otherwise a good job but that Queen needs some attention.

  3. #3
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    Quote Originally Posted by Zegaloft View Post
    You may want to proceed being a full Th9 then because at this point, you are not classified as a .5 anymore due to the teslas and aD which you have mentioned beforehand.

    Back to the base, bottom DGB can be dismantled by the KS. Or by a stoned KS at any angle. Off center the Queen to narrow the path which the attacker wants to go. Bombs should be placed outside to disrupt wall breakers. Otherwise a good job but that Queen needs some attention.
    Thanks for feedback but i will be staying at this th8.5 as i do match fairly rushed th9s or maxed th8s, and also the weight of extra ad and tesla is very low (140). But meanwise this base obviously isnt perfect and appreciate your attention to detail, could you give me some info on what to move and what to edit except bombs plz?
    Last edited by ChiefDan160299; February 24th, 2016 at 11:37 PM.

  4. #4
    Banned
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    Problems:

    1. AQ is too near both the DGBs, meaning a larger KS can disarm everything for the hogs.

    2. There is no real logic behind spring trap placements; it seems you simply placed them between random defenses.

    3. Double red bombs are placed haphazardly.

    4. Too many air-capable defenses will target hounds above ADs.

  5. #5
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    Quote Originally Posted by Skyrior View Post
    Problems:

    1. AQ is too near both the DGBs, meaning a larger KS can disarm everything for the hogs.

    2. There is no real logic behind spring trap placements; it seems you simply placed them between random defenses.

    3. Double red bombs are placed haphazardly.

    4. Too many air-capable defenses will target hounds above ADs.
    As i said previously, dont just make criticisms, help me fix them. Tell me what to switch in detail and whatcto do to improve base...

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