View Poll Results: Which of the following should be added? (can choose more than one, BE HONEST)

Voters
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  • Bomb changes

    52 33.12%
  • Spring Trap changes

    36 22.93%
  • Air bomb changes

    38 24.20%
  • Seeking air mine changes

    41 26.11%
  • Giant bomb changes

    35 22.29%
  • Telsa changes

    40 25.48%
  • New Giant Spring Trap

    52 33.12%
  • New Fake Buildings

    38 24.20%
  • All of the above

    34 21.66%
  • None of the above

    21 13.38%
Multiple Choice Poll.
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Thread: [Massive trap update:] New traps, changes to current traps, and more!

  1. #31
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    Quote Originally Posted by bobbychan193 View Post
    As I said before, it can be used in a variety of tactics. If your opponent sees that you have level 12 cannons, they may be tricked for a few seconds, wasting their observation time. If your opponent sees 3 DE storages, then he will be discouraged from using lightning spells on them. Fake buildings can also be used to distract goblins, giants, and other troops and hinder them from targetting your more valuable buildings, like REAL storages / defenses, etc.

    As for the TH unlocked, SuperCell can decide.

    Leveling up your traps has already been suggested and is in the sticky.
    In being told to read the sticky? Did you not just expand on what is already in the sticky? And then in the post above expand on what I said, or just copy.
    I wasn't talking about traps as a whole, I was talking specifically about the building trap, the upgrade ideas for that, not upgrading all traps. Which probably means you skimmed my post, what a waste of time on my behalf.

    Last time I try to warm to to an Idea / Request.
    Probably a higher level, a higher Townhall, better walls and better heros.

  2. #32
    Super Member bobbychan193's Avatar
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    Quote Originally Posted by TBear9 View Post
    I like all of them. But imo the fake building is very op, why is it so underrated in the votes
    I cant stop thinking about the possibilites of fooling so many players, and, to be honest some epic fail attacks thanks to the fake buildings would make some great laughs too Even better when you screw someone's plan by noticing the fake one. A trap with no limits great post btw, i'd love a fake building.
    Thank you for your support!

    Quote Originally Posted by TBear9 View Post
    How about the walls? Do they count as a fake-building too? Can they be chosen in the fake buildings list?

    If not how about a fake-walls? Lets say you can have 150 real walls then you can have 50 fakes. A 3rd of your real walls. Stat same, 1 hp. Only about distracting units or fooling opponents, no real resistance. Same level as your normal walls. If you only need that 1 second to not get 3-starred, buy fake-walls


    Not invisible walls, not wall paints, different from everything thanks to the 1 hp. What you think?
    Good idea! Do you mind if I add your idea in? Of course, you will be credited.

    Quote Originally Posted by StoneMountain64 View Post
    Giant bombs are far to expensive to be cost effective, spring traps are a hassle to keep replacing, and normal bombs are useless.

    I would say improve the normal bombs and make them viable, I personally do not use traps though (im a farmer though)
    Yes, I do agree. Bombs become more and more useless as you progress both in TH level and in trophy level. Enemy troops have more health, and bombs are just useless.

    Spring traps are annoying to keep replacing, and sometimes they were triggered by a single troop that escaped unharmed. I hate it when that happens.

    Giant bombs are useful for trophy chasers, but for farmers... All I can say is that most of the time, they're not worth it.

    Quote Originally Posted by SirAlex117 View Post
    Just to let you know i voted on every thing once
    Good for you; how does voting everything help me know what your opinion is? Is voting both all of the above and none of the above going to help anyone? You don't make sense...

    If you support my ideas, then I thank you, but in the future please don't troll polls.


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
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  3. #33
    Super Member bobbychan193's Avatar
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    Quote Originally Posted by Gulyas1 View Post
    In being told to read the sticky? Did you not just expand on what is already in the sticky? And then in the post above expand on what I said, or just copy.
    I wasn't talking about traps as a whole, I was talking specifically about the building trap, the upgrade ideas for that, not upgrading all traps. Which probably means you skimmed my post, what a waste of time on my behalf.

    Last time I try to warm to to an Idea / Request.
    What are you talking about? None of my ideas are on the sticky.

    What do you mean by leveling up fake buildings? What would that do? Or do you mean being able to imitate buildings of any level by leveling them up?

    Sorry for any potential misunderstandings I created, if any.


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
    Formerly of
    12 monkeys | TH9 | All walls lvl 8+ | War stars: 760+
    Trophy Record: 3206 |
    Random Idea Link: COC Massive trap update
    Hay Day IGN: Jackson Chen 123 | Lvl: 25+ | Captain III
    Boom Beach IGN: Jackson | Lv51+ | HQ18 | TF: BoomRedemption2

  4. #34
    Super Member bobbychan193's Avatar
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    To TBear9 and Dagunner

    TBear9 and Dagunner, I have already added your ideas into my thread. If you would like to have them removed, tell me by either posting in this thread or sending me a PM and I will remove it ASAP. Thank you.
    Last edited by bobbychan193; July 24th, 2013 at 10:41 AM. Reason: typo fix


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
    Formerly of
    12 monkeys | TH9 | All walls lvl 8+ | War stars: 760+
    Trophy Record: 3206 |
    Random Idea Link: COC Massive trap update
    Hay Day IGN: Jackson Chen 123 | Lvl: 25+ | Captain III
    Boom Beach IGN: Jackson | Lv51+ | HQ18 | TF: BoomRedemption2

  5. #35
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    Genius Plan for distraction buildings!

    I wish I could surround my base all in townhalls, and put a bomb in everyone of them except for my real townhall, which is hidden among one of the fake ones surrounding my base. I put one of the distraction townhalls and make it very well protected. Trophy hunters would think that's the real townhall, so they go an destroy it. Turns out it was just a distraction! Can't think of a more stupid yet awesome strategy, if your ideas go through

  6. #36
    Super Member bobbychan193's Avatar
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    Quote Originally Posted by Muffins View Post
    I wish I could surround my base all in townhalls, and put a bomb in everyone of them except for my real townhall, which is hidden among one of the fake ones surrounding my base. I put one of the distraction townhalls and make it very well protected. Trophy hunters would think that's the real townhall, so they go an destroy it. Turns out it was just a distraction! Can't think of a more stupid yet awesome strategy, if your ideas go through
    Thank you for your support!


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
    Formerly of
    12 monkeys | TH9 | All walls lvl 8+ | War stars: 760+
    Trophy Record: 3206 |
    Random Idea Link: COC Massive trap update
    Hay Day IGN: Jackson Chen 123 | Lvl: 25+ | Captain III
    Boom Beach IGN: Jackson | Lv51+ | HQ18 | TF: BoomRedemption2

  7. #37
    Senior Member Thunderbolt's Avatar
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    I think if we get a new Large Spring Trap. It shouldn't be triggered by single troops, and it should only go off if a group is located on it, or something extremely heavy like a Pekka.

  8. #38
    Super Member bobbychan193's Avatar
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    Quote Originally Posted by Thunderbolt View Post
    I think if we get a new Large Spring Trap. It shouldn't be triggered by single troops, and it should only go off if a group is located on it, or something extremely heavy like a Pekka.
    Yes, exactly. The current Spring trap also needs improvements as well.


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
    Formerly of
    12 monkeys | TH9 | All walls lvl 8+ | War stars: 760+
    Trophy Record: 3206 |
    Random Idea Link: COC Massive trap update
    Hay Day IGN: Jackson Chen 123 | Lvl: 25+ | Captain III
    Boom Beach IGN: Jackson | Lv51+ | HQ18 | TF: BoomRedemption2

  9. #39
    Super Member bobbychan193's Avatar
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    Does anyone have anything else to say / suggest? I'm out of good ideas and really need inspiration.


    COC IGN: Jackson | Lvl109+ | Leader of lv7 clan Trollium
    Formerly of
    12 monkeys | TH9 | All walls lvl 8+ | War stars: 760+
    Trophy Record: 3206 |
    Random Idea Link: COC Massive trap update
    Hay Day IGN: Jackson Chen 123 | Lvl: 25+ | Captain III
    Boom Beach IGN: Jackson | Lv51+ | HQ18 | TF: BoomRedemption2

  10. #40
    Senior Member HRderbySean's Avatar
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    Pitfall Trap

    I don't like the Giant Spring trap - but conversely, I would like a 2x2 pitfall. This could be used against the troops that are not effected by the spring trap because they are too heavy.

    Pitfall the P.E.K.K.A., Golem, and hero's.

    Hope this inspires you.

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