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Thread: NEW ATTACK. Queen POP LaLoon. Finally and Attack for all TH9's to 3 STAR MAX bases

  1. #11
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    Very interested

    Gonna try this out....
    reserved for one day.

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  2. #12
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    Will def try this strategy and report back.

    Recently upgraded Zap to 6 so I could "ZapQuake" a level 7 Air Defence since that's pretty much what I go against being that all my defences are maxed.

    I haven't tried Double Zap Quake yet as my BK was upgrading but will be in the next war and it seems like a very very good strategy.

    I haven't gotten to upgrading my Dragons to l4 yet, so the "Double Zap Quake Dragon LaLo" where 5-6 Dragons are used to take out the "offset Queen" isbt really viable either.


    I'm gonna see after what this strategy is all about and post an honest review

    You are saying it's more reliable than double zapquake?

    What about bases with an offset queen, since the ADs aren't near I dont see how the Pups will be able to finish her off.
    Th9 for almost 4 Months: Goals: AQ15, Max War Troops, Max Farming Troops, Max ADs Teslas Cannons and ATs, Lego Vital Junctions Currently Learning: Goho, Lavaloon (very new). Want to Learn:Shattered & Stoned GoLava Back in war with: 10/10 Heroes, Golems4, Hogs5,Loons6, Lava1 Witch1 Walls: Skull: 245 Lego: 5

  3. #13
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    Quote Originally Posted by Carsonel View Post
    Will def try this strategy and report back.

    Recently upgraded Zap to 6 so I could "ZapQuake" a level 7 Air Defence since that's pretty much what I go against being that all my defences are maxed.

    I haven't tried Double Zap Quake yet as my BK was upgrading but will be in the next war and it seems like a very very good strategy.

    I haven't gotten to upgrading my Dragons to l4 yet, so the "Double Zap Quake Dragon LaLo" where 5-6 Dragons are used to take out the "offset Queen" isbt really viable either.


    I'm gonna see after what this strategy is all about and post an honest review

    You are saying it's more reliable than double zapquake?

    What about bases with an offset queen, since the ADs aren't near I dont see how the Pups will be able to finish her off.
    Double zapquake, in my experience, is an awful strategy because it leaves you without any spells to clear the entire base and loons are slow as heck. They'll wander into some backside wizard tower or air bomb without a hound there and your attack is done for, I've had FAR more success with max attack and won't touch double noobquake with a ten foot pole. That said, I just may have to give this one a shot.

  4. #14
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    Quote Originally Posted by Venom680 View Post
    Ok, great for town hall 9! but anything similiar to th8? any tips maybe?
    TH8 doesn't have a queen to deal with, or hounds.. TH8 is just a dragloon (he made a video showing the meta of those last week or so)

  5. #15
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    So idk if I missed smth but it's basically a Quattro LaLoon using raged pups to kill the Queen but first CC is lured and dealt w by heroes and a couple loons (or hogs might be better) then 1 AD is Zapquaked.


    So basically it's Quattro Lavaloon vs 3 Air Def and no CC Troops but you have 5 Spell Slots vs 10 and your Heroes for early?


    Not trying to be rude, I'm just wondering what makes this viable and diff vs just a regular Zap Quake Quattro with a CC lure?

    Thanks.
    Th9 for almost 4 Months: Goals: AQ15, Max War Troops, Max Farming Troops, Max ADs Teslas Cannons and ATs, Lego Vital Junctions Currently Learning: Goho, Lavaloon (very new). Want to Learn:Shattered & Stoned GoLava Back in war with: 10/10 Heroes, Golems4, Hogs5,Loons6, Lava1 Witch1 Walls: Skull: 245 Lego: 5

  6. #16
    Quote Originally Posted by Carsonel View Post
    So idk if I missed smth but it's basically a Quattro LaLoon using raged pups to kill the Queen but first CC is lured and dealt w by heroes and a couple loons (or hogs might be better) then 1 AD is Zapquaked.


    So basically it's Quattro Lavaloon vs 3 Air Def and no CC Troops but you have 5 Spell Slots vs 10 and your Heroes for early?


    Not trying to be rude, I'm just wondering what makes this viable and diff vs just a regular Zap Quake Quattro with a CC lure?

    Thanks.
    I am not sure if I fully understand your exact questions. The queen gets killed by multiple facets of this attack. All these attacks are done in war and the cc is always full. If the cc has a hound I usually go straight for this attack no since it doesn't need lured. On a fresh base I also test the cc with loons to see what pulls. You have 2 rages but also a haste for this attack which makes a complete base wipe quick and mostly painless. This attack was not possible before the update and I have been running it ever since. I decided to write a complete strategy now for it.

    Also hogs are the worst thing to lure the cc in this attack. You only want to pull air troops since that is the only thing that will mess with loons and hounds.
    Cast n' Blast
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  7. #17
    Quote Originally Posted by tyler4 View Post
    Double zapquake, in my experience, is an awful strategy because it leaves you without any spells to clear the entire base and loons are slow as heck. They'll wander into some backside wizard tower or air bomb without a hound there and your attack is done for, I've had FAR more success with max attack and won't touch double noobquake with a ten foot pole. That said, I just may have to give this one a shot.
    Glad to see the interest in the attack. I will keep posting videos for reference. I had basically dropped all attacks with air until the th11 update but with the spell addition I had an idea that this might work. I can honestly say it impresses me every time I use the attack. My new th9 account has little offense so he purely uses this attack and cleans house every war.
    Cast n' Blast
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  8. #18
    Quote Originally Posted by Venom680 View Post
    Ok, great for town hall 9! but anything similiar to th8? any tips maybe?
    Yes, Like tyler stated I have many videos on my channel for TH8. Using hogs and drags will be your top options. I prefer the zap/quake drag attack. You can use a rage and haste in the leftover slots. Feel free to watch the how-to video on my channel.
    Cast n' Blast
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  9. #19
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    Thanks for sharing!

    Hey great job on the videos, very helpful in showing the details of this attack. I love going air in war and can't wait to try this out, I will report back with results 👍 looks a very promising attack to add to my arsenal!

  10. #20
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    Ahh okay I get the pulling air troops thing that makes sense.


    My question was what makes this different from just a Zap Quake Quattro Lavaloon besides that? The raged pups usually take out the Queen.


    It seems a lot like a Penta Lavaloon Style but only 4 Hounds since the CC is dealt with if needed aswell as there are only 3 Air Defences since the first one is Zapquaked.

    So obviously with an "Offset Queen" base this wouldn't work right? Since you are using the Raged Lava Pups to kill her?

    This could work if you had anywhere from 2-5 Dragons that may or may not need to be raged to take out the offset queen depending on how deep she is.

    Just wondering since that seems to be the new standard to have an offset queen on war bases, so this attack wouldn't work with that?
    Th9 for almost 4 Months: Goals: AQ15, Max War Troops, Max Farming Troops, Max ADs Teslas Cannons and ATs, Lego Vital Junctions Currently Learning: Goho, Lavaloon (very new). Want to Learn:Shattered & Stoned GoLava Back in war with: 10/10 Heroes, Golems4, Hogs5,Loons6, Lava1 Witch1 Walls: Skull: 245 Lego: 5

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