Friendly wars can only have prep of:
24 hours
20 hours
16 hours
12 hours
8 hours
6 hours
4 hours
2 hours
1 hour
Type: Posts; User: speakers
Friendly wars can only have prep of:
24 hours
20 hours
16 hours
12 hours
8 hours
6 hours
4 hours
2 hours
1 hour
It's different in the API because we are used to issues going unresolved. So buckle in and be ready for disappointment.
No, no one here listens. You can join some other library devs on Discord though. https://discord.gg/UNgZ7rC We have a list of issues, and I think I already added this one, though I probably read...
Try Minion Bot. It will warn users who have hits one hour before the start of war, and one hour before the end of war.
...
You get that from the bottom of the league group results.
Yes, you got it. We should be able to attack a clanmates village at anytime without them being on and posting in chat.
The 24 hour cool down is required unfortunately. There are small things you...
The new mode is fantastic, but PLEASE add friendly challenges to that menu so we don't have to ask people for fc's in chat all the time.
I was having a ton of issues with this end point too. It seems good now though. I strongly recommend you cache the results when they work, and when it fails, just fall back to the cache. You'll...
On second thought, I think it was like this before, but before I didn't have to query the league wars often, because current war showed a war. I could just query league wars if current war showed a...
I set a timeout of 800ms and I'm seeing tons of timeouts, mostly from getting the league wars and sometimes on the clans.
https://imgur.com/sTDUPXu
Here you can see an image of all the...
Clash of stats tweeted that they can use it.
The league group endpoint. It's at the very bottom.
You can only ask or look at the number of attacks completed.
My discord bot used to be able to get through all of it's requests in a few minutes with caching the results. Due to all the faults it's now taking me about 50 minutes to get through it. This is a...
I'm seeing up to 8 seconds for some requests.
Anyone else seeing slow or no response from the API?
Is the API going to get fixed regarding SC CWL? The team size field shows how many are in the lineup, not how many are in war. Developers still can't tell which villages are in any of the wars...
Weve asked for this already, but we just get ignored as usual. The sad part is that there are a few easy ways to fix this problem.
I don't know what happened there, I didn't search it myself. But I did search these two:
clan #88RULJ8G
village #9LGVRV8RQ
village #9Y8RLPVPY
They exist in /clans/{clanTag}
but not in
...
I just found a bunch from one clan 2LGURRP2Y
YYLPCULJV
L22VRJYJG
YUGGYY0PG
L28YQCGLV
L28Y0C29V
YCJ90YLPV
L09CQRUVG
YC28PVVPV
Already leaking your token?
Please tell us in the api whether a war is a random spin, friendly, or sccwl.
You can do kore than one a second. You can also have up to ten keys.
I love this idea. Also give us a version number for the game.
It would he convenient to see max levels in game for donations. Id suggest max for the game, though they could probably find a nice way to show for the townhall and the game.