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Type: Posts; User: George1971

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  1. Replies
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    I get annoyed by how the Leader is limited to one...

    I get annoyed by how the Leader is limited to one mail per hour.

    The old one per 12 or 24 hours (I forget) was ridiculous, but sometimes I really want to send 2 or 3 at once.
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    Yes, this would be very nice.

    Yes, this would be very nice.
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    I like his second idea very much, allow me to...

    I like his second idea very much, allow me to customise the order of troops and tabs.

    Agree sliding or jumping slots would make for misclicks.

    I would like the troop/spell slots to be smaller. ...
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    Will this become like minecraft, where you can...

    Will this become like minecraft, where you can put 64 1m3 blocks of gold in 36 slots in your backpack?

    It sounds like Doctor Who space. Could you put the building that stores buildings into...
  5. Agree with substituting "friendly". ...

    Agree with substituting "friendly".

    Non-Swearing? very divergent views on this
    Talkative? We already have that
    Competitive? It can be an antonym.
    Tolerant? A friendly clan is probably a...
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    players who will jump ship at an invitation are...

    players who will jump ship at an invitation are players I don't want.


    Exactly this for sure
  7. A much much better solution is: Don't put new...

    A much much better solution is:

    Don't put new people in war.

    Sorry, but it is such a common mistake, and we think it really is obvious.


    It's like accepting bad people into your clan. It...
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    Agree 100% both paragraphs.

    Agree 100% both paragraphs.
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    Sarcasm? I like kill strategies. Whenever I...

    Sarcasm?

    I like kill strategies. Whenever I am three starred I review my base. It takes a mental effort to fight the bias of only looking at slow attacks after my fast ending attack (these bias...
  10. Agree 100%. Time zone and language are...

    Agree 100%.

    Time zone and language are essential.

    Players need a player description space. They can use it or not, but I would not invite someone without it, and I do not want to be invited...
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    Not American. Faster, speed, is a central...

    Not American.

    Faster, speed, is a central feature of this game. Admittedly less so on the builder base, and less so with the introduction of siege engines.

    I had three ties yesterday, and...
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    Clan labels. Why just three?

    Clan labels are a great implementation, answering a long asked for easier way to find clans you want.

    Why just three. I really want to label my clan with more like six of the choices.
    ...
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    Its such a natural desire, and very common. ...

    Its such a natural desire, and very common.

    Faster is a skill, and faster comes with risk so it is a good balance.

    Compromises certain armies? That’s a bit strong, regular 100% victories is...
  14. I would like more post-drop functionalities. ...

    I would like more post-drop functionalities.

    Hero rage, and siege engine pop, are existing post-drop functions.

    Post-drop healer target reset is something I would like. Only after dropping all...
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    Exactly. Pasting into the chat from Google...

    Exactly.

    Pasting into the chat from Google Translate is so easy. If only we could copy out.

    Sometimes a clan member is OK with English, but has trouble with a more involved conversation. ...
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    What if TH13 comes with an even better siege...

    What if TH13 comes with an even better siege engine, or a new fast attack troop?
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    Agree with all. Post war kicking is tedious. I...

    Agree with all.

    Post war kicking is tedious. I run a relaxed clan that welcomes new players, from TH3. New players who grow in the clan can be the most loyal players. They can also go inactive....
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    It might create lopsided builder bases? No we...

    It might create lopsided builder bases? No we don’t want that.
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    Instead of tiebreaking stars on % destruction,...

    Instead of tiebreaking stars on % destruction, tie break on total destruction calculated by adding the hit points of destroyed buildings. Do not count walls.

    This will mean that ties due to...
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    Multiplayer battles between members to establish...

    Multiplayer battles between members to establish the development-skill rank. Not everyone would be interested, but it could be fun.
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    How is any solution unfair to the loser? If you...

    How is any solution unfair to the loser? If you tie you lose. All proposals change the outcome of only on from tied to win.


    Unless maybe you worry about BH trophies??? Well I sure don't worry...
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    For 100%-100% ties, I was getting them a lot, BH8...

    For 100%-100% ties, I was getting them a lot, BH8 max, before the Canon Cart nerf. Both sides were using max PEKKA-carts to perfect effect.

    Post nerf, no more 100%-100%. Post BH9, max troops are...
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    What an awful idea. I don't mind if you can...

    What an awful idea.


    I don't mind if you can make your base look different to me, but hen attacking you I want your base to look like what it is.
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    1. New people should not be able to see trap,...

    1. New people should not be able to see trap, HTs or CC troops. i.e. scout mode only. If you want a new person to see these things, promote them. This will please the customers who are paranoid...
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    In competitions of importance, draws are...

    In competitions of importance, draws are tie-broken.

    For less than 100%-100%, most ties, virtually all, would be broken if % destruction weren't calculated on building count, but a weighted...
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