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  1. 1- Healers: Similarly to TH9-10, I think they're...

    1- Healers: Similarly to TH9-10, I think they're okay not getting a new level. I was skeptical at first, but seems to be very consistently used still.

    2- Rage and Heal spell: I saw a thread...
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    I really like this idea! Too many people don't...

    I really like this idea! Too many people don't understand that the percentage damage increase has additional benefit as troop levels get higher. With how many walls and how big bases get, this would...
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    https://forum.supercell.com/showthread.php/1798072...

    https://forum.supercell.com/showthread.php/1798072-Re-balance-Ground-Air?p=12097410#post12097410

    Check out the third-to-last bullet point. I suggest a 16 housing space ground troop very similar to...
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    Additional idea.. there seems to be a big push...

    Additional idea.. there seems to be a big push incorporating spell functionality with troops. For bullet number 7 above (ranged troop with ~16 housing space), this new troop could shoot *poison*...
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    Re-balance Ground/Air

    The meta is most certainly air at the moment (especially TH11 and TH12). Laloon, Dragbat, and Electrodrags are some of the most common. Here a couple of changes that I think could really help bring...
  6. Cool graphics! I would change to a 40 HS troop. A...

    Cool graphics! I would change to a 40 HS troop. A PEKKA at 25 housing space and a new one introduced at 30 seems a bit close together (golem at 30 and ice golem at 15)
  7. Ranged troop between Wizard and Archer Queen

    Ice golem is a nice addition with plus a cool mechanic. It fits the housing space gap from a giant to a golem.

    Similarly, something needs to be added between a Wizard and the Archer Queen. There...
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    Getting the radius right would be a challenge....

    Getting the radius right would be a challenge. Great laloon attackís would take over if too much of the base were down
  9. They need new collector levels is the real...

    They need new collector levels is the real problem. Raiding brings in the loot for upgrades, but collectors get you off 0 once you do the upgrade
  10. I want to see this answered. Why does cutting in...

    I want to see this answered. Why does cutting in half change anything?
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    Interesting idea. The picture looks like a...

    Interesting idea. The picture looks like a straight steal of Muk from Pokťmon lol, but thatís not terribly important theyíll put their own twist on it.

    I donít think that this troop is going to...
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    Updated 8/7. See clone spell, TH10, and revised...

    Updated 8/7. See clone spell, TH10, and revised TH12 text.
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    If anyone has some comments on the mechanics,...

    If anyone has some comments on the mechanics, stats, or implementation into the game I would be happy to hear. I’m a TH11 so don’t have a true appreciation for TH12 gameplay.
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    I suggested adding a spell slot to compensate for...

    I suggested adding a spell slot to compensate for the addition. Adding s freeze spell isnít that far off from adding an inferno. Most comments have been productive, so I ask of you to do the same....
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    Thanks! I really like the idea of a way to farm...

    Thanks! I really like the idea of a way to farm elixir with air troops. Also, when using ground and trying to farm dark, it is challenging to find a good comp without bowlers which really hurts the...
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    Iím not so sure that it would be. Farming would...

    Iím not so sure that it would be. Farming would be my only concern. Single infernos are still the norm and they take down dragons so quickly. They dropped taking out an air defense from 5 spell space...
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    Iíve been wondering what people thought about...

    Iíve been wondering what people thought about that. I would add an additional spell slot to compensate. They didnít add the spell slot to TH11 right away either, but hoping they will. Like more...
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    The goal with release of TH12 was to make TH 10...

    The goal with release of TH12 was to make TH 10 easier. Maybe a little far, but there are a lot of viable compositions. Never see dragons used though. Just want all troops to be viable against the...
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    Players are going to use the strongest attack of...

    Players are going to use the strongest attack of the day, which puts in on the developers to balance troops out as best possible so variety of comps are used. Iíve seen a lot of hog action, but I...
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    Wall breakers, jump spells, and earthquake spells...

    Wall breakers, jump spells, and earthquake spells all have very different uses. The point is that the usefulness of breaking/jumping walls has diminished since the introduction of the wall wrecker....
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    Most ideas I'm suggesting are to bring more...

    Most ideas I'm suggesting are to bring more troops to competitive wars. You have any opinions how TH12 will be once defenses catch up? I'm seeing a lot of LaLoon and it would be nice if other...
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    Elf has 16 housing space. Roughly same damage as...

    Elf has 16 housing space. Roughly same damage as wizard and health as valkyrie. Thought it would be pretty close, but 16 is a lot for a DPS troop.
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    I'm surprised they brought electrodragons to TH11...

    I'm surprised they brought electrodragons to TH11 as well. I don't think it's overpowered and there are definitely other strategies that are getting more attention so I'm not too concerned.
    I like...
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    They're buffs to troops/spells that very...

    They're buffs to troops/spells that very infrequently get used. I agree that TH12 is too weak defensively, but that's not the point of this post. If those are your accounts that you listed, you spend...
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    New Troops for TH12

    New troop: Phoenix
    Most air attacks have two things in common: theyíre slow and they cost almost exclusively elixir. Dragons, electrodragons, and loons are all slow moving troops. Except for loons,...
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