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Type: Posts; User: bodiccea

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  1. There is no AI, just an algorithm that you don't...

    There is no AI, just an algorithm that you don't want to share. Zero value... I will have interest when your code is on github or similar...
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    With this partial code, impossible to answer. You...

    With this partial code, impossible to answer. You should add some debug output, to understand what your code does exactly. Also, you should check return value for all mysqli calls. Especially, it...
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    > How do I view a player's clan history? ...

    > How do I view a player's clan history?



    What do you mean with "player's clan history" ?
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    You are right. I was testing League wars against...

    You are right. I was testing League wars against "result" field, which was wrong. In fact, I believe "result" may contain "win", "lose", and 'null' when we do't go up or down a league. Not sure for...
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    I cannot post an image of API :-) I will put the...

    I cannot post an image of API :-) I will put the nonsense data in red bold.
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    [BUG][FIXED] warlog, nonsense war data

    In warlog, a few wars (3 in my case) do not appear in game, but are received in API, with nonsense data. I cannot remember if these wars are real of not.

    Example data:
    In this case we made 99...
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    [BUG] warlog, opponent number of attacks

    This field is not received. The API documentation should be changed accordingly.

    Moreover, the documentation for effective League War data should also be updated, as it is different from "normal"...
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    Feature Request: Player war status

    I did not find (in clan members list or in player information) any field regarding his/her war status (Opt In/Opt Out). I believe this would be very useful.
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    I noticed that I made a mistake on my clan tag,...

    I noticed that I made a mistake on my clan tag, using the letter "O" instead if the digit "0". The interesting point is that the API worked with the (wrong) letter, but obviously, this was a mistake,...
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    Feature Request - static data

    It would be nice if we could get some static data, such as the max troops/spells level for all TH levels.
    Something like:
    {
    "name": "Lightning Spell"
    "townHallLevel": 6
    "maxLevel": 4
    }...
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    Just made a test, requesting clan info, then...

    Just made a test, requesting clan info, then looped on 27 members, that is 28 requests for a total time of 18.6 secs. Around .66 secs/req, or 1.5 req/sec. But as it is in a cronjob, I really don't...
  12. yes, this would be very useful...

    yes, this would be very useful...
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