wow not experience I'm getting
long wait times
no resources
get pounded by gowipe and quad quake
empty clan chatter compared to pre th11 update
just dropped from masters 1 to crystal 3 to see how that goes
coc is just no longer the experience I looked forward to each night
less and less reasons to continue
SC you killed it
was well playable and fun, now well leaveable and a chore
Quote:
Originally Posted by
lewisb01
TH9
AQ6
BK5
Me and a few of my friends have a clan, we play when we can (playing for about a year now). I'm a TH9 they are a TH8 and we don't seem to have any issues gathering loot. It does help we have the 1 gem boost right now.
Every time I get hit I get wiped for roughly 350K of each gold/elixir and loose about 2k in dark, which sucks but I get a 16hr shield and then I usually in that 16 hours can get 3 to 4 raids in (I'm adult with kids with a job and 30 minutes in 16 hours is not hard to do). With being in master league 1. I typically get the max bonus and obviously the loot I steal and I have plenty of loot to upgrade defenses.
With that said I'm not at TH10 or 11 so I can imagine the upgrades up there are quite pricey and could see the issues some are complaining about but down here in TH8 and 9 life is just fine since the update, because the shield goes down in increments my little clan is making more loot now than ever before.
I welcome the changes that SC is giving us.
Build time reduction bonus over loot bonus
Lot can be won in attacks rather than these loot fixes..
I'd rather see a reduction in spell and troop build times than more patches over patch over patch.
Turning off my phone for 2 hours for builds is ridiculous.
When I have only a few hours each day I'd like to be able to do more than just one attack. What fun is it to attack for 3 minutes and then have to leave the game for a build to happen. Instead of loot carts make the reward build reduction bonuses.
I'd much rather be attacking more for loot than turning off my phone waiting for loot to build up.
Please oh please do not nerf anything
Nothing is worse than when you give us something and we get used to it. Then only to have its strength taken away.
I actually play the game and make tons of loot. Also easily fill my storages without it being taken away like these non players complain about.
Please don't mess things up for attackers to satisfy those that only collect storages.
We would rather see a maintenance break with new stuffs than "fix threads"
Try to WORK more and speak LESS!!! too much useless adverts/videos so please try to focus on a game what did you ruined!!!
.....because a REAL CLASHER can work to get the goal!!!!
Whilst you are fixing bugs
Are you fixing the 30 second added to upgrade time every time you log in bug?
Lol, another overly complicated fix guaranteed to be buggy!
It's truly impossible for them to really test things with the multitude of phone types and operating systems and updates...Yada Yada.
Lots of of people are very mad, few are happy, and most like me were already seeing the signs of things tapering off anyway and none of the new content has fixed that.
The he best chance of an honest fix that will integrate smoothly would be to adjust numbers on code already in place and functional. I.E. Collector rate increase or league bonus increase. Not for everyone mind you. Most of the game is funded appropriately. The original game, I could be wrong here I think when I started TH 10 was new) that TH 9 was end game content. Two lvls of walls to complete and lots of grinding so that people would bog down and not reach the complete end. Now with the extra two TH lvls above that with even larger upgrades there's never been any adjustment to keep people moving until closer to the new end. TH 8 was a slow but fun TH, below that you basically fly through the levels.
Meh, they read our ideas sure. But they look at it all like Daddy saying us kids don't know what we really want or understand the ramifications of changing code on a global digital economy with your spam "double collector" stuff.
what clash needs is collectors TH 8&9 need a boost. This will move people thru the lower ranks like they should but still limit players when they get 2 TH away from end game content. Like the game was originally made. Course they would say they didn't intended that as well...
to to be honest I don't trust SC anymore, and none of this new overly complicated nonsense makes me feel like it's the fix we've been waiting for...and still waiting for. It will just be another nail in the coffin of confusion/self destruction path SC seems to be trying to push everyone down
people will do the easiest thing they can to lvl their bases. Most humans this is par for the course. Some of us like to challenge ourselves. Instead of nonsense a league loot bonus would be a veeery easy way to make people care about leagues
whatever I don't know why I bother...I suppose I just wish Clash was a happy environment again.
Same as TH11 Update notes.
As with reading the TH11 updates, this will not be the fix to the Economy that we need. #DoBetter
repeated bases in search queue
Did you fixed bug when the same base repeating in search queue couple times? I can find the same base 5 times in one search session if nexting >100.
please review this bug SC
Only one problem with the game, takes to long to build and heal
I still enjoy the game, I realy like the update, I have never been a fan of sniping and sniping is correctly not the way the game was intended to be played. How many CoC-copies have the Sniping-options?
But since sniping is out, building a real army, takes to long time. You could attack with bow, but that is allmost impossible now, so you need to build a real army, and that takes to long...... 1,5 hours between attack is the real problem i belive. People no longer stays online, because it takes to long to build, and then chat is out.
Price of units is ok, but half the buildingtime and healingtime, and then the game will again be fun, and chat will be full