3 point defenses of sufficient strength at the same time over power the Healer's ability to maintain her heath.
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3 point defenses of sufficient strength at the same time over power the Healer's ability to maintain her heath.
Queen (Warden) Walk is OP.
No doubt in my mind.
I'm using it now and always as long as i can.
Even against TH11 you can still use a couple of Giants and a Hog to lure, Poison, a wizard, before the Eagle starts shooting. With 5 Healers and a Warden 20 (creating sort of a L44 Archer Queen), you can 3* TH11's. And there is no real foil for it. Air Defense range is smaller than (Queen Range+Healer Range). Only Inferno's can stop the onslaught and then the Warden's life Aura comes in handy. Rage is insane with Healers as they work as Rage+Heal. Also works well with Air as well as Ground.
Farming wise it's also awesome. 4 Healers aren't slow, because they can be queued nicely in 4 Barracks. With a couple Giants, some EQ's you can walk through bases, Phase and never let your Queen get hurt (so less gems needed).
It really is stronger than many people think imo. I haven't not used them since the 'Healer doesnt trigger air bombs' update.
The QW is certainly effective, but it can be difficult simply because the aq's AI is prone to making some strange decisions. The healer nerf nicely balanced it out.
Queen/Healer is a lot harder post-update. I never needed to make a hybrid - 2-phase attack. Now, if I don't, I'm guaranteed to not get what I came for. Any more than 3 point defenses lock on the queen, and I have to burn a rage or the ability in order to survive. The queen/healer phase requires buildings to go down precisely, or else she won't go where I want. The attack gets a lot easier if I can make it to the gi/wiz phase though.
In other words: It isn't easy.
The new eagle weapon is OP.
Kill my healers at once when I deploy 1/3 of my army of my SQ.
The inferno tower is OP.
My queen dead immediately when she moved into its range. All heal are nullified.
The Xbox at ground is OP.
Two Xbox plus a tesla will kill my queen immediately.
Pekka is OP.
1 attack of pekka from CC kills my queen.
The Giant bomb is OP.
Giant bomb triggered with other defense attacking queen. She died immediately.
Oh.. They might be not OP. Might be because I am just th9....
Queen walk is not OP. High lvl queen is cool strategy for late th9.
Simple - its like the crane kick (think Karate kid) "if do right, no can defend".
Yet in a sequel its beaten. Everything has a defense.