Solving defense over defense loot
My idea is simple
they should limit defense loss
example a th10 avaible 400k/400k
well if they get raid around 150k/150k and not get shield
next one they will over max 250k/250k if still not get shield
Then irs carried out
so they max lose 400k/400k before getting shield
or extreme idea is carried around defense
So if an attacker destroy like 20% base next one only need destroy 80%
so its carried out
example attacker A already destroy mortar wt and other attacker b only need to carried out what a left